From 24834496d8a77ffbe81214f32499209e2da7cd73 Mon Sep 17 00:00:00 2001 From: driAn Date: Fri, 15 Aug 2008 19:27:58 +0000 Subject: [PATCH] proper flag dropping git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2325 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/entities.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/entities.cpp b/source/src/entities.cpp index 12124dbf..4bfe827b 100644 --- a/source/src/entities.cpp +++ b/source/src/entities.cpp @@ -331,7 +331,7 @@ void flagdropped(int flag, int action, short x, short y, short z) p.o.y = y; p.o.z = z; p.vel.z = -0.8f; - loopi(10) moveplayer(&p, 10, true, 50); // calc drop position + loopi(20) moveplayer(&p, 10, true, 50); // calc drop position f.flag->x = (short)p.o.x; f.flag->y = (short)p.o.y; f.flag->z = (short)p.o.z;