shotgun: damage bug fix, constants moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -49,6 +49,23 @@ enum { GUN_KNIFE = 0, GUN_PISTOL, GUN_CARBINE, GUN_SHOTGUN, GUN_SUBGUN, GUN_SNIP
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#define reloadable_gun(g) (g != GUN_KNIFE && g != GUN_GRENADE)
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#define SGRAYS 21
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#define SGDMGTOTAL 90
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#define SGDMGBONUS 65
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#define SGDMGDISTB 50
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#define SGCCdmg 500
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#define SGCCbase 0
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#define SGCCrange 40
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#define SGCMdmg 375
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#define SGCMbase 25
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#define SGCMrange 60
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#define SGCOdmg 125
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#define SGCObase 45
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#define SGCOrange 75
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#define SGMAXDMGABS 105
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#define SGMAXDMGLOC 84
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#define SGBONUSDIST 80
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