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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -591,21 +591,21 @@ void flagaction(int flag, int action)
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conoutf("you got the enemy flag");
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f.pick_ack = true;
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}
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else conoutf("%s got %s flag", f.thief->name, ownflag ? "your": "the enemy");
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else conoutf("%s got %s flag", (int) f.thief->name, (int)(ownflag ? "your": "the enemy"));
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break;
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};
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case SV_FLAGDROP:
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{
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playsound(S_FLAGDROP);
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if(f.thief==player1) conoutf("you lost the flag");
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else conoutf("%s lost %s flag", f.thief->name, ownflag ? "your" : "the enemy");
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else conoutf("%s lost %s flag", (int) f.thief->name, (int)(ownflag ? "your" : "the enemy"));
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break;
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};
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case SV_FLAGRETURN:
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{
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playsound(S_FLAGRETURN);
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if(f.thief==player1) conoutf("you returned your flag");
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else conoutf("%s returned %s flag", f.thief->name, ownflag ? "your" : "the enemy");
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else conoutf("%s returned %s flag", (int) f.thief->name, (int)(ownflag ? "your" : "the enemy"));
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break;
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};
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case SV_FLAGSCORE:
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@@ -616,7 +616,7 @@ void flagaction(int flag, int action)
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conoutf("you scored");
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addmsg(1, 2, SV_FLAGS, ++player1->flagscore);
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}
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else conoutf("%s scored for %s team", f.thief->name, ownflag ? "the enemy" : "your");
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else conoutf("%s scored for %s team", (int) f.thief->name, (int)(ownflag ? "the enemy" : "your"));
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break;
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};
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default: break;
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