cut off long server descriptions in scoreboard (maybe L8R we'll linewrap up to a limit) [kudos@SKB]

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-06-12 17:54:56 +00:00
parent 8b975475a0
commit 25674b578e
2 changed files with 10 additions and 2 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ void drawicon(Texture *tex, float x, float y, float s, int col, int row, float t
if(tex && tex->xs == tex->ys) quad(tex->id, x, y, s, ts*col, ts*row, ts);
}
VARP(equiptransparency, 0, 0, 1);
VARP(equiptransparency, 0, 0, 1); // ft: 2010jun12 : seems it's not needed - the opaque/orig items.png works with it on or off - delete if no graphics guy has any objection
void drawequipicon(float x, float y, int col, int row, float blend)
{