From 2583a08d42456724f8b07377cfc3901c2403d32d Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Thu, 6 Nov 2008 23:51:39 +0000 Subject: [PATCH] has been keeping -> has kept (fits on screen better) git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3434 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index c983d5f4..541126b3 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -817,9 +817,9 @@ void flagmsg(int flag, int message, int actor, int flagtime) const char *tc = teammate && !firstperson ? "your teammate " : ""; int m = flagtime / 60; if(m) - hudoutf("\f2%s%s%s been keeping the flag for %d minute%s %d seconds now", tc, ta, tb, m, m == 1 ? "" : "s", flagtime % 60); + hudoutf("\f2%s%s%s kept the flag for %d minute%s %d seconds now", tc, ta, tb, m, m == 1 ? "" : "s", flagtime % 60); else - hudoutf("\f2%s%s%s been keeping the flag for %d seconds now", tc, ta, tb, flagtime); + hudoutf("\f2%s%s%s kept the flag for %d seconds now", tc, ta, tb, flagtime); break; } case FM_SCOREFAIL: // sound?