minimap spectate fixes, place grenade bounce sound statically
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2109 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -635,7 +635,7 @@ void grenadeent::oncollision()
|
||||
{
|
||||
if(nadestate==NS_THROWED && (!lastcollision || lastmillis-lastcollision>50))
|
||||
{
|
||||
playsound(S_GRENADEBOUNCE1+rnd(2), this, 0, 0);
|
||||
playsound(S_GRENADEBOUNCE1+rnd(2), 0, 0, &o);
|
||||
lastcollision = lastmillis;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user