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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -90,7 +90,7 @@ void rendermodel(char *mdl, int anim, int tex, float rad, float x, float y, floa
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model *m = loadmodel(mdl);
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if(!m) return;
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if(rad > 0 && isoccluded(player1->o.x, player1->o.y, x-rad, z-rad, rad*2)) return;
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if(rad > 0 && isoccluded(camera1->o.x, camera1->o.y, x-rad, z-rad, rad*2)) return;
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int ix = (int)x;
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int iy = (int)z;
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