display the flag grabbers' team in tktf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -773,6 +773,7 @@ void flagmsg(int flag, int message, int actor, int flagtime)
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bool firstperson = actor == getclientnum();
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bool teammate = !act ? true : isteam(player1->team, act->team);
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const char *teamstr = m_ktf ? "the" : own ? "your" : "the enemy";
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const char *flagteam = m_ktf ? (own && m_teammode ? "your teammate " : "your enemy ") : "";
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switch(message)
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{
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@@ -783,7 +784,7 @@ void flagmsg(int flag, int message, int actor, int flagtime)
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hudoutf("\f2you got the %sflag", m_ctf ? "enemy " : "");
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musicsuggest(M_FLAGGRAB, m_ctf ? 90*1000 : 900*1000, true);
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}
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else hudoutf("\f2%s got %s flag", colorname(act), teamstr);
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else hudoutf("\f2%s%s got %s flag", flagteam, colorname(act), teamstr);
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break;
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case FM_LOST:
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case FM_DROP:
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