Updated linux CodeBlocks project and tweaked Makefile accordingly

This commit is contained in:
flowtron
2022-01-13 17:37:57 +01:00
parent 815002bdfd
commit 2ba34c2c0f
2 changed files with 295 additions and 428 deletions
+284 -425
View File
@@ -1,428 +1,287 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="AssaultCube" />
<Option platforms="Unix;" />
<Option makefile_is_custom="1" />
<Option execution_dir="../src" />
<Option pch_mode="2" />
<Option default_target="default" />
<Option compiler="gcc" />
<MakeCommands>
<Build command="$make -f $makefile $target" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile $target" />
<SilentBuild command="$make -f $makefile $target &gt; $(CMD_NULL)" />
</MakeCommands>
<Build>
<Target title="default">
<Option platforms="Unix;" />
<Option output="../../bin_unix/native_client" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../" />
<Option object_output="../src" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectCompilerOptionsRelation="1" />
<Option projectResourceIncludeDirsRelation="1" />
<MakeCommands>
<Build command="$make -f $makefile client_install" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile client" />
<SilentBuild command="$make -f $makefile client_install &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
<Target title="debug">
<Option platforms="Unix;" />
<Option output="../../bin_unix/native_client" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../" />
<Option object_output="../src" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="-t" />
<Option projectResourceIncludeDirsRelation="1" />
<MakeCommands>
<Build command="$make -f $makefile client_install ACDEBUG=yes" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile client" />
<SilentBuild command="$make -f $makefile client_install ACDEBUG=yes &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
<Target title="server">
<Option platforms="Unix;" />
<Option output="../../bin_unix/native_server" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../" />
<Option object_output="../src" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
<MakeCommands>
<Build command="$make -f $makefile $target_install" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile $target" />
<SilentBuild command="$make -f $makefile $target_install &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
<Target title="server-debug">
<Option platforms="Unix;" />
<Option output="../../bin_unix/native_server" prefix_auto="0" extension_auto="0" />
<Option working_dir="../../" />
<Option object_output="../src" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="-mlocalhost" />
<Option projectResourceIncludeDirsRelation="1" />
<MakeCommands>
<Build command="$make -f $makefile server_install ACDEBUG=yes" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile server" />
<SilentBuild command="$make -f $makefile server_install ACDEBUG=yes &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
<Target title="master">
<Option platforms="Unix;" />
<Option output="../src/ac_master" prefix_auto="0" extension_auto="0" />
<Option working_dir="../src" />
<Option object_output="../src" />
<Option type="1" />
<Option compiler="gcc" />
<Option projectResourceIncludeDirsRelation="1" />
<MakeCommands>
<Build command="$make -f $makefile $target" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile $target" />
<SilentBuild command="$make -f $makefile $target &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="default;server;" />
</VirtualTargets>
<Unit filename="../../config/admin.cfg" />
<Unit filename="../../config/autoexec.cfg" />
<Unit filename="../../config/autostart/0.cfg" />
<Unit filename="../../config/autostart/welcome.cfg" />
<Unit filename="../../config/default_map_settings.cfg" />
<Unit filename="../../config/defaults.cfg" />
<Unit filename="../../config/docs.cfg" />
<Unit filename="../../config/favourites.cfg" />
<Unit filename="../../config/font.cfg" />
<Unit filename="../../config/font_default.cfg" />
<Unit filename="../../config/font_monospace.cfg" />
<Unit filename="../../config/font_serif.cfg" />
<Unit filename="../../config/forbidden.cfg" />
<Unit filename="../../config/keymap.cfg" />
<Unit filename="../../config/maprot.cfg" />
<Unit filename="../../config/menus.cfg" />
<Unit filename="../../config/menus_bot.cfg" />
<Unit filename="../../config/menus_edit.cfg" />
<Unit filename="../../config/menus_licenses.cfg" />
<Unit filename="../../config/menus_multiplayer.cfg" />
<Unit filename="../../config/menus_settings.cfg" />
<Unit filename="../../config/menus_voicecom.cfg" />
<Unit filename="../../config/motd_en.txt" />
<Unit filename="../../config/nicknameblacklist.cfg" />
<Unit filename="../../config/opt/alternateeditbinds.cfg" />
<Unit filename="../../config/opt/autosave.cfg" />
<Unit filename="../../config/opt/compatibility.cfg" />
<Unit filename="../../config/opt/faq.cfg" />
<Unit filename="../../config/opt/parsestring.cfg" />
<Unit filename="../../config/opt/survival.cfg" />
<Unit filename="../../config/pcksources.cfg" />
<Unit filename="../../config/prefabs.cfg" />
<Unit filename="../../config/resetbinds.cfg" />
<Unit filename="../../config/scontext.cfg" />
<Unit filename="../../config/scripts.cfg" />
<Unit filename="../../config/securemaps.cfg" />
<Unit filename="../../config/serverblacklist.cfg" />
<Unit filename="../../config/servercmdline.txt" />
<Unit filename="../../config/serverinfo_en.txt" />
<Unit filename="../../config/serverpwd.cfg" />
<Unit filename="../../config/sounds.cfg" />
<Unit filename="../src/audiomanager.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/autodownload.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/ac_bot.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/ac_bot.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/ac_bot_ai.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot_ai.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot_util.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot_util.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot_waypoint.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/bot_waypoint.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/bot/botmanager.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/client.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/clientgame.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/clients2c.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/command.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/command.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/console.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/console.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/crypto.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/crypto_tools.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/cube.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/docs.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/editing.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/entities.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/entity.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/geom.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/http.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/hudgun.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/jpegenc.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/log.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/main.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/master.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/md2.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/md3.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/menus.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/model.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/modelcache.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/oggstream.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/openal.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/packetqueue.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/physics.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/platform.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/protocol.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/protocol.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/protos.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/rendercubes.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/rendergl.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/renderhud.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/rendermodel.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/renderparticles.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/rendertext.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/rndmap.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/scale.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/scoreboard.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/server.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/server.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/serveractions.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/serverbrowser.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/serverchecks.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/servercontroller.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/serverevents.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/serverfiles.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/serverms.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/shadow.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/sound.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/soundlocation.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/soundscheduler.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/stream.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/texture.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/tools.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/tools.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/tristrip.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/varray.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/vertmodel.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/vote.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/water.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/weapon.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/weapon.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/winserviceinstaller.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/wizard.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/world.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/world.h">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/worldio.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/worldlight.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/worldocull.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/worldrender.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../src/zip.cpp">
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<lib_finder disable_auto="1" />
<debugger />
</Extensions>
</Project>
<FileVersion major="1" minor="6" />
<Project>
<Option title="AssaultCube" />
<Option makefile_is_custom="1" />
<Option execution_dir="../src" />
<Option working_dir="../.." />
<Option object_output="src/" />
<Option pch_mode="2" />
<Option compiler="clang" />
<Build>
<Target title="Debug">
<Option platforms="Unix;" />
<Option output="../../bin_unix/debug_client" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="clang" />
<Compiler>
<Add option="-g" />
<Add option="-O0" />
<Add option="-D_DEBUG" />
</Compiler>
<MakeCommands>
<Build command="DEBUGBUILD=1 $make -f $makefile &amp;&amp; DEBUGBUILD=1 $make -f $makefile install" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile" />
<SilentBuild command="DEBUGBUILD=1 $make -f $makefile &amp;&amp; DEBUGBUILD=1 $make -f $makefile install &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
<Target title="Release">
<Option platforms="Unix;" />
<Option output="../../bin_unix/native_client" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="clang" />
<Compiler>
<Add option="-O3" />
<Add option="-fomit-frame-pointer" />
<Add option="-Wall" />
<Add option="-fsigned-char" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
<MakeCommands>
<Build command="$make -f $makefile &amp;&amp; $make -f $makefile install" />
<CompileFile command="$make -f $makefile $file" />
<Clean command="$make -f $makefile clean" />
<DistClean command="$make -f $makefile distclean$target" />
<AskRebuildNeeded command="$make -q -f $makefile" />
<SilentBuild command="$make -f $makefile &amp;&amp; $make -f $makefile install &gt; $(CMD_NULL)" />
</MakeCommands>
</Target>
</Build>
<Compiler>
<!--
<Add option="-Weverything" />
<Add option="-fexceptions" />
-->
<Add directory="source/src" />
<Add directory="source/enet/include" />
<Add directory="source/include" />
<Add directory="source/src/bot" />
</Compiler>
<Linker>
<Add library="source/enet/.libs" />
<Add library="enet" />
<Add library="/usr/lib64" />
</Linker>
<Unit filename="../enet/compress.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/win32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/host.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/protocol.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/peer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/include/enet/list.h" />
<Unit filename="../enet/include/enet/enet.h" />
<Unit filename="../enet/include/enet/protocol.h" />
<Unit filename="../enet/include/enet/unix.h" />
<Unit filename="../enet/include/enet/callbacks.h" />
<Unit filename="../enet/include/enet/types.h" />
<Unit filename="../enet/include/enet/utility.h" />
<Unit filename="../enet/include/enet/win32.h" />
<Unit filename="../enet/include/enet/time.h" />
<Unit filename="../enet/unix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/list.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../enet/callbacks.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../include/SDL_rwops.h" />
<Unit filename="../include/SDL_thread.h" />
<Unit filename="../include/SDL_endian.h" />
<Unit filename="../include/SDL_atomic.h" />
<Unit filename="../include/SDL_render.h" />
<Unit filename="../include/SDL_stdinc.h" />
<Unit filename="../include/SDL_filesystem.h" />
<Unit filename="../include/SDL_haptic.h" />
<Unit filename="../include/SDL_config.h" />
<Unit filename="../include/SDL_keycode.h" />
<Unit filename="../include/SDL_system.h" />
<Unit filename="../include/SDL_image.h" />
<Unit filename="../include/zconf.h" />
<Unit filename="../include/SDL_events.h" />
<Unit filename="../include/SDL_version.h" />
<Unit filename="../include/SDL_vulkan.h" />
<Unit filename="../include/SDL_touch.h" />
<Unit filename="../include/SDL_syswm.h" />
<Unit filename="../include/SDL_joystick.h" />
<Unit filename="../include/begin_code.h" />
<Unit filename="../include/SDL_platform.h" />
<Unit filename="../include/SDL_locale.h" />
<Unit filename="../include/SDL_types.h" />
<Unit filename="../include/SDL_config_macosx.h" />
<Unit filename="../include/SDL_hints.h" />
<Unit filename="../include/SDL_power.h" />
<Unit filename="../include/SDL_misc.h" />
<Unit filename="../include/ogg/os_types.h" />
<Unit filename="../include/ogg/ogg.h" />
<Unit filename="../include/SDL_copying.h" />
<Unit filename="../include/SDL_video.h" />
<Unit filename="../include/AL/EFX-Util.h" />
<Unit filename="../include/AL/efx.h" />
<Unit filename="../include/AL/al.h" />
<Unit filename="../include/AL/alc.h" />
<Unit filename="../include/AL/xram.h" />
<Unit filename="../include/AL/efx-creative.h" />
<Unit filename="../include/jerror.h" />
<Unit filename="../include/SDL_audio.h" />
<Unit filename="../include/SDL_metal.h" />
<Unit filename="../include/GL/glext.h" />
<Unit filename="../include/SDL_pixels.h" />
<Unit filename="../include/zlib.h" />
<Unit filename="../include/SDL_scancode.h" />
<Unit filename="../include/SDL_gesture.h" />
<Unit filename="../include/SDL_timer.h" />
<Unit filename="../include/jconfig.h" />
<Unit filename="../include/SDL_name.h" />
<Unit filename="../include/SDL_keyboard.h" />
<Unit filename="../include/SDL_bits.h" />
<Unit filename="../include/jmorecfg.h" />
<Unit filename="../include/SDL_surface.h" />
<Unit filename="../include/SDL_mouse.h" />
<Unit filename="../include/SDL_blendmode.h" />
<Unit filename="../include/SDL_error.h" />
<Unit filename="../include/SDL_gamecontroller.h" />
<Unit filename="../include/SDL_quit.h" />
<Unit filename="../include/SDL_opengl_glext.h" />
<Unit filename="../include/SDL_messagebox.h" />
<Unit filename="../include/SDL_log.h" />
<Unit filename="../include/SDL_config_windows.h" />
<Unit filename="../include/close_code.h" />
<Unit filename="../include/SDL_shape.h" />
<Unit filename="../include/jpeglib.h" />
<Unit filename="../include/SDL_sensor.h" />
<Unit filename="../include/vorbis/vorbisenc.h" />
<Unit filename="../include/vorbis/vorbisfile.h" />
<Unit filename="../include/vorbis/codec.h" />
<Unit filename="../include/SDL_loadso.h" />
<Unit filename="../include/SDL_opengl.h" />
<Unit filename="../include/SDL_rect.h" />
<Unit filename="../include/SDL_revision.h" />
<Unit filename="../include/SDL_mutex.h" />
<Unit filename="../include/SDL_assert.h" />
<Unit filename="../include/SDL_main.h" />
<Unit filename="../include/SDL_cpuinfo.h" />
<Unit filename="../include/SDL_clipboard.h" />
<Unit filename="../include/SDL.h" />
<Unit filename="../src/md2.h" />
<Unit filename="../src/jpegenc.h" />
<Unit filename="../src/hudgun.h" />
<Unit filename="../src/winserviceinstaller.h" />
<Unit filename="../src/world.h" />
<Unit filename="../src/varray.h" />
<Unit filename="../src/protocol.h" />
<Unit filename="../src/crypto_tools.h" />
<Unit filename="../src/serverchecks.h" />
<Unit filename="../src/vertmodel.h" />
<Unit filename="../src/geom.h" />
<Unit filename="../src/serveractions.h" />
<Unit filename="../src/server.h" />
<Unit filename="../src/tristrip.h" />
<Unit filename="../src/serverevents.h" />
<Unit filename="../src/scale.h" />
<Unit filename="../src/md3.h" />
<Unit filename="../src/servercontroller.h" />
<Unit filename="../src/vote.h" />
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