force 32 bpp surfaces to 24 bpp if no alpha

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2010-02-06 02:53:44 +00:00
parent 6e13cf67fe
commit 2cd9f5c9d0
+1 -1
View File
@@ -231,7 +231,7 @@ SDL_Surface *fixsurfaceformat(SDL_Surface *s)
break;
case 4:
if(s->format->Rmask != rgbamasks[0] || s->format->Gmask != rgbamasks[1] || s->format->Bmask != rgbamasks[2] || s->format->Amask != rgbamasks[3])
return forcergbasurface(s);
return s->format->Amask ? forgergbasurface(s) : forgergbsurface(s);
break;
}
return s;