cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+2
-12
@@ -8,7 +8,6 @@ VAR(connected, 1, 0, 0);
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ENetHost *clienthost = NULL;
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ENetPeer *curpeer = NULL, *connpeer = NULL;
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int connmillis = 0, connattempts = 0, discmillis = 0;
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bool c2sinit = false; // whether we need to tell the other clients our stats
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bool watchingdemo = false;
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int getclientnum() { return player1 ? player1->clientnum : -1; }
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@@ -177,7 +176,6 @@ void disconnect(int onlyclean, int async)
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if(cleanup)
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{
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c2sinit = false;
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player1->clientnum = -1;
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player1->lifesequence = 0;
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player1->clientrole = CR_DEFAULT;
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@@ -413,19 +411,10 @@ void c2sinfo(playerent *d) // send update to the server
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sendpackettoserv(0, q.finalize());
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}
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if(sendmapidenttoserver || !c2sinit || messages.length() || totalmillis-lastping>250)
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if(sendmapidenttoserver || messages.length() || totalmillis-lastping>250)
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{
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packetbuf p(MAXTRANS);
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if(!c2sinit) // tell other clients who I am
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{
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p.reliable();
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c2sinit = true;
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putint(p, SV_INITC2S);
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sendstring(player1->name, p);
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putint(p, player1->skin(TEAM_CLA));
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putint(p, player1->skin(TEAM_RVSF));
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}
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if(sendmapidenttoserver)
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{ // new map
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spawnallitems();
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@@ -485,6 +474,7 @@ void sendintro()
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clientpassword[0] = '\0';
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connectrole = CR_DEFAULT;
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putint(p, player1->nextprimweap->type);
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loopi(2) putint(p, player1->skin(i));
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sendpackettoserv(1, p.finalize());
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}
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