From 2dc74797aff2eee1d6b7bdf5366eedf2445c5d97 Mon Sep 17 00:00:00 2001 From: aurhat Date: Wed, 26 Nov 2014 20:58:37 +0100 Subject: [PATCH] Don't show HUD reflection on water surface For reflectclip > 1 player's HUD reflects on water surface. It fixes https://github.com/assaultcube/AC/issues/75 --- source/src/rendergl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/rendergl.cpp b/source/src/rendergl.cpp index 2f6cc4ef..dd8b1c32 100644 --- a/source/src/rendergl.cpp +++ b/source/src/rendergl.cpp @@ -605,7 +605,7 @@ GLuint reflecttex = 0, refracttex = 0; int reflectlastsize = 0; VARP(reflectsize, 6, 8, 10); -VAR(reflectclip, 0, 3, 100); +VAR(reflectclip, 0, 1, 100); VARP(waterreflect, 0, 1, 1); VARP(waterrefract, 0, 0, 1); VAR(reflectscissor, 0, 1, 1);