diff --git a/config/scripts.cfg b/config/scripts.cfg index 472e35cc..3e44107a 100644 --- a/config/scripts.cfg +++ b/config/scripts.cfg @@ -369,7 +369,7 @@ setmr = [ tmp_mrem = (*f $arg1 60000) add2alias mapstartonce [ tmp_svol = $soundvol - add2alias mapstartonce [ if (! (= $soundvol $tmp_svol)) [ soundvol $tmp_svol ] ] // Ensure that soundvol is reset to original setting + add2alias mapstartonce [ if (!= $soundvol $tmp_svol) [ soundvol $tmp_svol ] ] // Ensure that soundvol is reset to original setting sleep (- (* $minutesremaining 60000) $tmp_mrem) [ gamespeed 100; soundvol $tmp_svol ] soundvol 0 gamespeed 1000 diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index 056a5276..73876a4f 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -696,7 +696,7 @@ void accuracyreset() { accuracym[i].hits=accuracym[i].shots=0; } - conoutf("Accuracy resetted."); + conoutf("Your accuracy has been reset."); } COMMAND(accuracyreset,ARG_NONE); // weapon