spawndelay drinn, botkick on mapstart drinn, akimbo msg draussen..

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-09-14 19:13:37 +00:00
parent 15e422feee
commit 3016ac98a4
32 changed files with 281 additions and 211 deletions
+3 -3
View File
@@ -52,7 +52,7 @@ void savestate(char *fn)
{
stop();
f = gzopen(fn, "wb9");
if(!f) { conoutf("could not write %s", (int)fn); return; };
if(!f) { conoutf("could not write %s", fn); return; };
gzwrite(f, (void *)"CUBESAVE", 8);
gzputc(f, islittleendian);
gzputi(SAVEGAMEVERSION);
@@ -81,7 +81,7 @@ void loadstate(char *fn)
stop();
if(multiplayer()) return;
f = gzopen(fn, "rb9");
if(!f) { conoutf("could not open %s", (int)fn); return; };
if(!f) { conoutf("could not open %s", fn); return; };
string buf;
gzread(f, buf, 8);
@@ -151,7 +151,7 @@ void record(char *name)
sprintf_sd(fn)("demos/%s.cdgz", name);
savestate(fn);
gzputi(cn);
conoutf("started recording demo to %s", (int)fn);
conoutf("started recording demo to %s", fn);
demorecording = true;
starttime = lastmillis;
ddamage = bdamage = 0;