spawndelay drinn, botkick on mapstart drinn, akimbo msg draussen..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -52,7 +52,7 @@ void savestate(char *fn)
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{
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stop();
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f = gzopen(fn, "wb9");
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if(!f) { conoutf("could not write %s", (int)fn); return; };
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if(!f) { conoutf("could not write %s", fn); return; };
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gzwrite(f, (void *)"CUBESAVE", 8);
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gzputc(f, islittleendian);
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gzputi(SAVEGAMEVERSION);
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@@ -81,7 +81,7 @@ void loadstate(char *fn)
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stop();
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if(multiplayer()) return;
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f = gzopen(fn, "rb9");
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if(!f) { conoutf("could not open %s", (int)fn); return; };
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if(!f) { conoutf("could not open %s", fn); return; };
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string buf;
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gzread(f, buf, 8);
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@@ -151,7 +151,7 @@ void record(char *name)
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sprintf_sd(fn)("demos/%s.cdgz", name);
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savestate(fn);
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gzputi(cn);
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conoutf("started recording demo to %s", (int)fn);
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conoutf("started recording demo to %s", fn);
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demorecording = true;
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starttime = lastmillis;
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ddamage = bdamage = 0;
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