*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+24
-14
@@ -184,7 +184,7 @@ void setupworld()
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};
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};
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struct strip { int start, num; };
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struct strip { int type, start, num; };
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struct stripbatch
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{
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@@ -202,7 +202,7 @@ void renderstripssky()
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if(skystrips.empty()) return;
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int xs, ys;
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glBindTexture(GL_TEXTURE_2D, lookuptexture(DEFAULT_SKY, xs, ys));
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loopv(skystrips) glDrawArrays(GL_TRIANGLE_STRIP, skystrips[i].start, skystrips[i].num);
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loopv(skystrips) glDrawArrays(skystrips[i].type, skystrips[i].start, skystrips[i].num);
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skystrips.setsizenodelete(0);
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};
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@@ -213,7 +213,7 @@ void renderstrips()
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{
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stripbatch &sb = stripbatches[j];
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glBindTexture(GL_TEXTURE_2D, lookuptexture(sb.tex, xs, ys));
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loopv(sb.strips) glDrawArrays(GL_TRIANGLE_STRIP, sb.strips[i].start, sb.strips[i].num);
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loopv(sb.strips) glDrawArrays(sb.strips[i].type, sb.strips[i].start, sb.strips[i].num);
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sb.strips.setsizenodelete(0);
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};
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renderedtexs = 0;
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@@ -221,22 +221,32 @@ void renderstrips()
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void overbright(float amount) { if(hasoverbright) glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, amount ); };
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void addstrip(int tex, int start, int n)
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void addstrip(int type, int tex, int start, int n)
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{
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if(tex==DEFAULT_SKY)
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vector<strip> *strips;
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if(tex==DEFAULT_SKY) strips = &skystrips;
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else
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{
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strip &s = skystrips.add();
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s.start = start;
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s.num = n;
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return;
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stripbatch *sb = &stripbatches[renderedtex[tex]];
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if(sb->tex!=tex || sb>=&stripbatches[renderedtexs])
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{
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sb = &stripbatches[renderedtex[tex] = renderedtexs++];
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sb->tex = tex;
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};
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strips = &sb->strips;
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};
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stripbatch *sb = &stripbatches[renderedtex[tex]];
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if(sb->tex!=tex || sb>=&stripbatches[renderedtexs])
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if(type!=GL_TRIANGLE_STRIP && !strips->empty())
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{
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sb = &stripbatches[renderedtex[tex] = renderedtexs++];
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sb->tex = tex;
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strip &last = strips->last();
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if(last.type==type && last.start+last.num==start)
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{
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last.num += n;
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return;
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};
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};
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strip &s = sb->strips.add();
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strip &s = strips->add();
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s.type = type;
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s.start = start;
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s.num = n;
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};
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