diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 7783d8dc..13aa46aa 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -805,10 +805,6 @@ VARP(dbgpos,0,0,1); VARP(showtargetname,0,1,1); VARP(showspeed, 0, 0, 1); -static char lastseen [20]; -void lasttarget() { result(lastseen); } -COMMAND(lasttarget, ""); - void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwater) { playerent *p = camera1->typename); bool menu = menuvisible(); bool command = getcurcommand() ? true : false; bool reloading = lastmillis < p->weaponsel->reloading + p->weaponsel->info.reloadtime;