diff --git a/packages/textures/johnsolo/license.txt b/packages/textures/johnsolo/license.txt index f9e12af4..0326e737 100644 --- a/packages/textures/johnsolo/license.txt +++ b/packages/textures/johnsolo/license.txt @@ -1,8 +1,11 @@ -All files in this folder are from: http://www.johnsolo.net/tex/tex.php +Files within this folder are by: + John "SoLo" Susek (john@johnsolo.net) +These files were originally available from: + http://www.johnsolo.net/tex/tex.php -License: --------- -Important! If you want to use any textures for your mod or project, e-mail me so I can send you the -uncompressed .tga files. The images here are compressed heavily for presentation on the web. I have -also been asked about licensing on the textures. Consider them free to use for all non-commercial purposes. \ No newline at end of file +They were licensed as below: +============================ +I have also been asked about licensing on the textures. +Consider them free to use for all non-commercial purposes. +Please just credit me in your documentation or somewhere on your website. diff --git a/packages/textures/kurt/dummyfiles_readme.txt b/packages/textures/kurt/dummyfiles_readme.txt new file mode 100755 index 00000000..11770688 --- /dev/null +++ b/packages/textures/kurt/dummyfiles_readme.txt @@ -0,0 +1,7 @@ +For all files in this folder: + © Copyright, Rabid Viper Productions. + +The reason for these files being a normal copyright, is +because they are only used as dummys for the CUBE engine, +could be easily/quickly recreated if needed and have no +real use outside of AssaultCube. diff --git a/packages/textures/kurt/klite1.jpg b/packages/textures/kurt/klite1.jpg index 6674549b..b50526c8 100755 Binary files a/packages/textures/kurt/klite1.jpg and b/packages/textures/kurt/klite1.jpg differ diff --git a/packages/textures/kurt/readme.txt b/packages/textures/kurt/readme.txt deleted file mode 100755 index 73290174..00000000 --- a/packages/textures/kurt/readme.txt +++ /dev/null @@ -1,42 +0,0 @@ -13th of March. 2004 -files: asst. textures -author: Kurt Kesler -email address: kurtk84@fidmail.com - - -If you wish to use these textures, simply add them to a map config file -along with any others from the original sets you wish to use. -Aside from the list below, there is also a dark water texture "kurt/kwater.jpg" - -texturereset - -// ktrim set - -texture 0 "kurt/klite1.jpg" -texture 0 "kurt/klite2.jpg" -texture 0 "kurt/ktrim_a.jpg" -texture 0 "kurt/ktrim_b.jpg" -texture 0 "kurt/ktrim_corner1.jpg" -texture 0 "kurt/ktrim_corner2.jpg" -texture 0 "kurt/ktrim_corner3.jpg" -texture 0 "kurt/ktrim_corner4.jpg" -texture 0 "kurt/ktrim_end1.jpg" -texture 0 "kurt/ktrim_end2.jpg" -texture 0 "kurt/ktrim_end3.jpg" -texture 0 "kurt/ktrim_end4.jpg" -texture 0 "kurt/ktrim2_a.jpg" -texture 0 "kurt/ktrim2_b.jpg" -texture 0 "kurt/ktrim2_corner1.jpg" -texture 0 "kurt/ktrim2_corner2.jpg" -texture 0 "kurt/ktrim2_corner3.jpg" -texture 0 "kurt/ktrim2_corner4.jpg" -texture 0 "kurt/ktrim2_end1.jpg" -texture 0 "kurt/ktrim2_end2.jpg" -texture 0 "kurt/ktrim2_end3.jpg" -texture 0 "kurt/ktrim2_end4.jpg" //22 - -Made from Scratch with Photoshop6 -Do what you want with these textures, I don't care. - -=============================================================================== -Note: This (klite1.jpg) is our dummy since the very first internal versions.. Thanx kurt :D \ No newline at end of file