From 327fdb6d1ff45b52c37b3c0d3f52d2ce2dc237b6 Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Sun, 14 Nov 2010 02:24:52 +0000 Subject: [PATCH] licensing update git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5851 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- packages/textures/johnsolo/license.txt | 15 ++++--- packages/textures/kurt/dummyfiles_readme.txt | 7 ++++ packages/textures/kurt/klite1.jpg | Bin 3916 -> 642 bytes packages/textures/kurt/readme.txt | 42 ------------------- 4 files changed, 16 insertions(+), 48 deletions(-) create mode 100755 packages/textures/kurt/dummyfiles_readme.txt delete mode 100755 packages/textures/kurt/readme.txt diff --git a/packages/textures/johnsolo/license.txt b/packages/textures/johnsolo/license.txt index f9e12af4..0326e737 100644 --- a/packages/textures/johnsolo/license.txt +++ b/packages/textures/johnsolo/license.txt @@ -1,8 +1,11 @@ -All files in this folder are from: http://www.johnsolo.net/tex/tex.php +Files within this folder are by: + John "SoLo" Susek (john@johnsolo.net) +These files were originally available from: + http://www.johnsolo.net/tex/tex.php -License: --------- -Important! If you want to use any textures for your mod or project, e-mail me so I can send you the -uncompressed .tga files. The images here are compressed heavily for presentation on the web. I have -also been asked about licensing on the textures. Consider them free to use for all non-commercial purposes. \ No newline at end of file +They were licensed as below: +============================ +I have also been asked about licensing on the textures. +Consider them free to use for all non-commercial purposes. +Please just credit me in your documentation or somewhere on your website. diff --git a/packages/textures/kurt/dummyfiles_readme.txt b/packages/textures/kurt/dummyfiles_readme.txt new file mode 100755 index 00000000..11770688 --- /dev/null +++ b/packages/textures/kurt/dummyfiles_readme.txt @@ -0,0 +1,7 @@ +For all files in this folder: + © Copyright, Rabid Viper Productions. + +The reason for these files being a normal copyright, is +because they are only used as dummys for the CUBE engine, +could be easily/quickly recreated if needed and have no +real use outside of AssaultCube. diff --git a/packages/textures/kurt/klite1.jpg b/packages/textures/kurt/klite1.jpg index 6674549b300eb6eeff2be38fe67c562e228ce91d..b50526c833c0fe836abc4e4dcc6f2d5147e9422f 100755 GIT binary patch literal 642 zcmex=WnyY(ZeeNV z?BeR??&0Yb91<+v*#~fzWVs- z^OvvRzW@073*;|G24;x2;66k1mmttzOe`$SEbJhEF*20{F|!~GtD+&BkYgZwVxh2- zQ6qGeQ$1KQT Q&(PPUv49B)^Z&mI0R2ioG5`Po literal 3916 zcmcImc|4R`A3w7ijAiUZCX|v}p`lVH*|k_Ebfq-R7^5*$Gb2lNEm_hnBBbTonIcI- zxs@vGu-hbZTe9n2!{Fd|kp7T5B`#ge9!7CtZZ*6A{ zU~m|)g?>OVBIfSs%i^*)zN|xdqc!WmhHZ8`5hD`LR1S*~z@@X801{cDFMvV6g{RO9 zDWzh)2XDh*d660T9dw#6m(HZ&&6zX?RTzU5b|ODjxo>{v3@)7;Kw0!~7v=jX>By!t zxp->^nZ|*_#D%d!fz8h#A#K4r6wDUp5c$lTL^fSn1$*)#GLy=o;{Q4ckbuJH1un`m zp=`lou-JH8GQ)?h&RwI{|B3>1{kzW0G&b=E)}Y#a1{W)b-pcB zX{nTp^A0@g2$juVaQs$5H8hDq_nwdThoa|K4-Fu}FElhb2pE74xPS@_Al=u!hlY#t zy$%m)h3y|igdT^pv#`LsFu7zJjY|1?1YirNLqT~5IT+exJ4?I`l}Tljxloa}kvYOc zCR_tnGzV637c~&?MrTr3fgJp9-vECvCYjCv08s(?2$A6z+5sp88Y0qw3V;dz?$*2m z(&iMF7Zp&#AV-*>3q%4e27?jDV8z9;I7tafoT3aCE2F3)FRv&suY$vhWZ^OY=f8WH zl%%ATw3Mv0w5)=(w6ub-lUA4y!Tp;F1it|s23iCj0n-9-91MYj30^=O02kE2h!9E? 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Thanx kurt :D \ No newline at end of file