grenades fix, newmap spawn fix, removebans fix, findlist cmd, menumdl fix, spect hud, scoreboard server stats refresh limit

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-01-05 16:35:04 +00:00
parent 051db88f74
commit 33dc34d076
10 changed files with 78 additions and 34 deletions
+27 -16
View File
@@ -291,26 +291,29 @@ float nearestenemy(vec place, char *team)
else return nearestenemydist;
}
void findplayerstart(playerent *d)
void findplayerstart(playerent *d, bool mapcenter)
{
int r = fixspawn-->0 ? 4 : rnd(10)+1;
entity *e = NULL;
if(m_teammode || m_arena)
if(!mapcenter)
{
int type = m_teammode ? team_int(d->team) : 100;
loopi(r) spawncycle = findentity(PLAYERSTART, spawncycle+1, type);
if(spawncycle >= 0) e = &ents[spawncycle];
}
else
{
float bestdist = -1;
loopi(r)
if(m_teammode || m_arena)
{
spawncycle = findentity(PLAYERSTART, spawncycle+1);
if(spawncycle < 0) continue;
float dist = nearestenemy(vec(ents[spawncycle].x, ents[spawncycle].y, ents[spawncycle].z), d->team);
if(!e || dist < 0 || (bestdist >= 0 && dist > bestdist)) { e = &ents[spawncycle]; bestdist = dist; }
int type = m_teammode ? team_int(d->team) : 100;
loopi(r) spawncycle = findentity(PLAYERSTART, spawncycle+1, type);
if(spawncycle >= 0) e = &ents[spawncycle];
}
else
{
float bestdist = -1;
loopi(r)
{
spawncycle = findentity(PLAYERSTART, spawncycle+1);
if(spawncycle < 0) continue;
float dist = nearestenemy(vec(ents[spawncycle].x, ents[spawncycle].y, ents[spawncycle].z), d->team);
if(!e || dist < 0 || (bestdist >= 0 && dist > bestdist)) { e = &ents[spawncycle]; bestdist = dist; }
}
}
}
@@ -672,6 +675,7 @@ void callvote(int type, char *arg1, char *arg2)
putint(p, nextmode);
break;
case SA_STOPDEMO:
case SA_REMBANS:
break;
default:
putint(p, atoi(arg1));
@@ -795,6 +799,7 @@ void refreshsopmenu(void *menu, bool init)
void followplayer(int i)
{
showscores(false);
player1->spectating = SM_FOLLOWPLAYER;
if(players.length())
{
@@ -808,6 +813,12 @@ void followplayer(int i)
player1->spectating = SM_FLY;
}
void spectate()
{
showscores(false);
player1->spectating = SM_FLY;
}
void toggledeathcam()
{
showscores(false);
@@ -820,7 +831,7 @@ void toggledeathcam()
}
COMMAND(followplayer, ARG_1INT);
COMMAND(toggledeathcam, ARG_NONE);
COMMAND(spectate, ARG_NONE);
int isalive() { return player1->state==CS_ALIVE ? 1 : 0; }
COMMANDN(alive, isalive, ARG_1EXP);