diff --git a/source/src/serverevents.h b/source/src/serverevents.h index fa671703..a2e1fa3c 100644 --- a/source/src/serverevents.h +++ b/source/src/serverevents.h @@ -67,7 +67,7 @@ void processevent(client *c, shotevent &e) int damage = rays*guns[e.gun].damage; bool gib = false; - if(e.gun==GUN_KNIFE || (e.gun==GUN_SHOTGUN && damage >= 100)) gib = true; + if(e.gun==GUN_KNIFE || (e.gun==GUN_SHOTGUN && rays==maxrays)) gib = true; else if(e.gun==GUN_SNIPER) gib = h.info!=0; if(e.gun==GUN_SNIPER && gib) damage *= 3; serverdamage(target, c, damage, e.gun, gib, h.dir);