add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1219,10 +1219,11 @@ void sendvoicecomteam(int sound, int sender)
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int spawntime(int type)
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{
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int np = numclients();
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np = np<3 ? 4 : (np>4 ? 2 : 3); // spawn times are dependent on number of players
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np = np<3 ? 4 : (np>4 ? 2 : 3); // Some spawn times are dependent on the number of players.
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int sec = 0;
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switch(type)
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{
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// Please update ./ac_website/htdocs/docs/introduction.html if these times change.
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case I_CLIPS:
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case I_AMMO: sec = np*2; break;
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case I_GRENADE: sec = np + 5; break;
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