onCallVote fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1270,7 +1270,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p, bool demo = false)
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break;
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}
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displayvote(v);
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onCallVote(type, vcn, text, a1);
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onCallVote(type, v->owner->clientnum, text, a1);
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if (vcn >= 0)
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{
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loopi(n_yes) votecount(VOTE_YES);
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