cleanup cpistol
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@@ -22,7 +22,7 @@ extern void spawnstate(playerent *d);
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void CACBot::Spawn()
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{
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// Init all bot variabeles
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m_pMyEnt->nextprimary = 2 + rnd(5); // 2011jan18:ft: 2 == GUN_CARBINE, GUN_SHOTGUN, GUN_SUBGUN, GUN_SNIPER, GUN_ASSAULT - if CPISTOL is activated this needs a FIXME to rnd(6)
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m_pMyEnt->nextprimary = 2 + rnd(5); // 2 == GUN_CARBINE, GUN_SHOTGUN, GUN_SUBGUN, GUN_SNIPER, GUN_ASSAULT
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m_pMyEnt->targetyaw = m_pMyEnt->targetpitch = 0.0f;
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m_pMyEnt->pBot = this;
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