diff --git a/bot/waypoints/ac_cavern.wpt b/bot/waypoints/ac_cavern.wpt deleted file mode 100644 index aa0d503b..00000000 Binary files a/bot/waypoints/ac_cavern.wpt and /dev/null differ diff --git a/bot/waypoints/ac_iceroad.wpt b/bot/waypoints/ac_iceroad.wpt deleted file mode 100644 index 2821cc44..00000000 Binary files a/bot/waypoints/ac_iceroad.wpt and /dev/null differ diff --git a/config/menus.cfg b/config/menus.cfg index 7f3c1d0d..1f980446 100644 --- a/config/menus.cfg +++ b/config/menus.cfg @@ -14,10 +14,10 @@ menuitem "Quit AssaultCube" quit // Add maps to the below list to include them in the normal map menu (also for botmaps). -const __defaultmaps [ac_africa ac_aqueous ac_arabian ac_arctic ac_arctic2 ac_arid ac_avenue ac_cavern ac_coal ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_dusk ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] +const __defaultmaps [ac_africa ac_aqueous ac_arabian ac_arctic ac_arctic2 ac_arid ac_avenue ac_coal ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] // Add maps to the below list to include them in the CTF, KTF & TKTF map menu. Maps should contain flags here. -const __ctfmaps [ac_africa ac_aqueous ac_arabian ac_arctic2 ac_arid ac_avenue ac_cavern ac_coal ac_depot ac_desert3 ac_dusk ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_shine ac_stellar ac_sunset ac_swamp ac_terros ac_urban ac_venison ac_werk] +const __ctfmaps [ac_africa ac_aqueous ac_arabian ac_arctic2 ac_arid ac_avenue ac_coal ac_depot ac_desert3 ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_shine ac_stellar ac_sunset ac_swamp ac_terros ac_urban ac_venison ac_werk] // Start maps. const __genmapitems [ @@ -142,14 +142,14 @@ menuitem "DES Clan, DogDancing, ExodusS, fundog, Halo, HitmanDaz[MT]," -1 menuitem "Humus, JCDPC, Jiba, Kothic, Lady NightHawk, leileilol," -1 menuitem "Lewis Communications, makkE, Matthew Welch, MitaMAN, Nieb," -1 menuitem "optus, Protox (PrimoTurbo), R4zor, RatBoy, RaZgRiZ, Ruthless," -1 -menuitem "Sanzo, Shadow, sitters, socksky, Steini, Toca, Topher, Undead," -1 -menuitem "Wotwot" -1 +menuitem "Sanzo, Shadow, sitters, socksky, Snoosnoo, $N!P3R*, Steini, Toca," -1 +menuitem "Topher, Undead, wotwot, YesWeCamp (Husk)" -1 menuitem "" -1 menuitem "\f0=== Developers ===" -1 menuitem "absinth, Arghvark, arkefiende, Brahma, Bukz, driAn, eihrul," -1 menuitem "flowtron, GeneralDisarray, grenadier, KanslozeClown, Luc@s," -1 -menuitem "RandumKiwi, Ronald_Reagan, SKB, stef, tempest, V-Man," -1 -menuitem "VonDrakula, wahnfred" -1 +menuitem "Mr.Floppy, RandumKiwi, Ronald_Reagan, SKB, stef, tempest," -1 +menuitem "V-Man, VonDrakula, wahnfred" -1 menuitem "" -1 menuitem "\f0=== Platform & Community ===" -1 menuitem "Apollo, dtd, jamz, Medusa, X-Ray_Dog" -1 @@ -176,7 +176,7 @@ menuitem "Syna Max, Tremulous team, vuzz, wildweasel, WIM," -1 menuitem "www.soundsnap.com" -1 menuitem "" -1 menuitem "\f0=== Special Thanks===" -1 -menuitem "Chris Robinson, Rick Helmus, Verbal_, gibnum1k" -1 +menuitem "BrutalSystem, Chris Robinson, Rick Helmus, Verbal_, gibnum1k" -1 menuitem "" -1 menuitem "Please find the project history and licensing information at" -1 menuitem "https://assault.cubers.net/docs/history.html" -1 diff --git a/packages/maps/new_content.cfg b/packages/maps/new_content.cfg deleted file mode 100644 index b3fa8f24..00000000 --- a/packages/maps/new_content.cfg +++ /dev/null @@ -1,570 +0,0 @@ - -mapmodelreset - -mapmodel 2 2 0 0 "makke/nothing_clip" - -mapmodel 0 0 0 0 "toca/pipes/industrialpipes/horz" // 1 -mapmodel 0 0 0 0 "toca/pipes/industrialpipes/vert" // 2 -mapmodel 0 0 0 0 "toca/pipes/industrialpipes/ldwn" // 3 -mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lleft" // 4 -mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lright" // 5 -mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lup" // 6 -mapmodel 0 0 0 0 "toca/electric/switch" // 7 -mapmodel 0 0 0 0 "toca/electric/outlet" // 8 -mapmodel 0 1 0 0 "toca/carbattery" // 9 -mapmodel 0 31 0 0 "toca/antenna" // 10 -mapmodel 0 0 0 0 "toca/pinboard" // 11 -mapmodel 0 0 0 0 "toca/ledge/1_4cbs" // 12 -mapmodel 0 0 0 0 "toca/ledge/2_8cbs" // 13 -mapmodel 0 0 0 0 "toca/ledge/3_16cbs" // 14 -mapmodel 0 0 0 0 "toca/ledge/4_corner" // 15 -mapmodel 0 0 0 0 "toca/takeoutbox" // 16 -mapmodel 0 0 0 0 "toca/plasticbottles/1" // 17 -mapmodel 0 0 0 0 "toca/plasticbottles/2" // 18 -mapmodel 0 0 0 0 "toca/plasticbags/1" // 19 -mapmodel 0 0 0 0 "toca/plasticbags/2" // 20 -mapmodel 0 0 0 0 "toca/pickaxe/horz" // 21 -mapmodel 0 0 0 0 "toca/pickaxe/vert" // 22 -mapmodel 0 0 0 0 "toca/newspaper/1" // 23 -mapmodel 0 0 0 0 "toca/newspaper/2" // 24 -mapmodel 1 3 0 0 "toca/cautionsign" // 25 -mapmodel 0 0 0 0 "toca/decals/broken/1" // 26 -mapmodel 0 0 0 0 "toca/decals/broken/2" // 27 -mapmodel 0 0 0 0 "toca/decals/broken/3" // 28 -mapmodel 0 0 0 0 "cleaner/hotel_sign" // 29 -mapmodel 0 0 0 0 "toca/plants/bush" // 30 -mapmodel 0 0 0 0 "toca/plants/smaltree" // 31 -mapmodel 0 0 0 0 "toca/plants/grass" // 32 -mapmodel 0 0 0 0 "cleaner/traffic_cones/up" // 33 -mapmodel 0 0 0 0 "cleaner/traffic_cones/down" // 34 -mapmodel 0 0 0 0 "toca/decals/manhole/1" // 35 -mapmodel 0 0 0 0 "toca/doors/2" // 36 -mapmodel 0 0 0 0 "toca/doors/1" // 37 -mapmodel 0 0 0 0 "toca/decals/windows/1" // 38 -mapmodel 0 0 0 0 "toca/decals/manhole/2" // 39 -mapmodel 0 0 0 0 "cleaner/extinguisher" // 40 -mapmodel 0 0 0 0 "toca/droppedceiling/frame" //41 -mapmodel 0 0 0 0 "toca/droppedceiling/tiles" //42 -mapmodel 0 1 0 0 "toca/paintcan" //43 -mapmodel 0 0 0 0 "toca/droppedceiling/single" //44 -mapmodel 0 0 0 0 "toca/droppedceiling/light1" //45 -mapmodel 0 0 0 0 "toca/droppedceiling/light2" //46 -mapmodel 0 2 0 0 "toca/cardboardbox" //47 -mapmodel 0 0 0 0 "cleaner/extinguisher_box" //48 -mapmodel 0 0 0 0 "cleaner/alarm_bell" //49 -mapmodel 0 0 0 0 "cleaner/weaponrack" //50 not yet finished -mapmodel 0 0 0 0 "cleaner/elecbox/elecbox1" //51 -mapmodel 0 0 0 0 "cleaner/elecbox/elecbox2" //52 -mapmodel 0 0 0 0 "cleaner/shovels/shovel1" //53 -mapmodel 0 0 0 0 "cleaner/shovels/shovel2" //54 -mapmodel 0 0 0 0 "cleaner/shovels/shovel3" //55 -mapmodel 0 0 0 0 "cleaner/rails_rusty/straight" // 56 -mapmodel 0 0 0 0 "cleaner/rails_rusty/bent" // 57 -mapmodel 0 0 0 0 "cleaner/grates/grate_hor" // 58 -mapmodel 0 0 0 0 "cleaner/grates/grate_vert" // 59 -mapmodel 0 0 0 0 "cleaner/grates/grate_hor_rust" // 60 -mapmodel 0 0 0 0 "cleaner/grates/grate_vert_rust" // 61 -mapmodel 0 12 0 0 "makke/street_light_broken" //62 -mapmodel 0 0 0 0 "cleaner/grate_aqueous" //63 -mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_1" //64 -mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_2" //65 -mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_3" //66 -mapmodel 1 3 0 0 "cleaner/anti_tank" //67 -mapmodel 0 0 0 0 "cleaner/gunshop" //68 -mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_up" //69 -mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_down" //70 -mapmodel 0 0 0 0 "cleaner/doors/door001" //71 -mapmodel 0 0 0 0 "cleaner/doors/door001b" //72 -mapmodel 1 3 0 0 "cleaner/oil_drums/up" //73 -mapmodel 1 2 0 0 "cleaner/oil_drums/down" //74 -mapmodel 1 2 0 0 "cleaner/oil_drums/spill" //75 -mapmodel 2 4 0 0 "cleaner/dumpster_tag" //76 -mapmodel 1 2 0 0 "cleaner/fire_hydrant" //77 not yet finished -mapmodel 0 0 0 0 "cleaner/laundry" //78 -mapmodel 0 0 0 0 "cleaner/cl_window01" //79 -mapmodel 0 1 0 0 "toca/paintbucket/1" //80 -mapmodel 0 1 0 0 "toca/paintbucket/2" //81 -mapmodel 0 0 0 0 "toca/rollupdoor" //82 - -mapmodel 0 0 0 0 "toca/wooden/plywood1" //83 -mapmodel 0 0 0 0 "toca/wooden/plywood2" //84 -mapmodel 0 0 0 0 "toca/wooden/strandboard1" //85 -mapmodel 0 0 0 0 "toca/wooden/strandboard2" //86 -mapmodel 0 5 0 0 "toca/wooden/boarded1" //87 -mapmodel 0 6 0 0 "toca/wooden/boarded2" //88 -mapmodel 0 5 0 0 "toca/wooden/boarded3" //89 -mapmodel 0 8 0 0 "toca/wooden/planks_vert" //90 -mapmodel 0 0 0 0 "toca/wooden/plank_horz" //91 -mapmodel 0 0 0 0 "toca/decals/stripes" //92 -mapmodel 0 0 0 0 "toca/wooden/beamframe10x11" //93 -mapmodel 0 0 0 0 "toca/wooden/beampiece" //94 -mapmodel 0 0 0 0 "toca/wooden/beamframe8x10" //95 -mapmodel 0 9 0 0 "toca/wooden/beamssupport" //96 -mapmodel 0 0 0 0 "toca/wooden/beamframe6x8" //97 - -mapmodel 0 9 0 0 "toca/wooden/beam_L" //98 -mapmodel 0 9 0 0 "toca/wooden/beam_T" //99 -mapmodel 0 9 0 0 "toca/wooden/beam_X" //100 -mapmodel 0 0 0 0 "toca/wooden/beam_horz6c" //101 -mapmodel 0 0 0 0 "toca/wooden/beam_horz8c" //102 -mapmodel 0 0 0 0 "toca/wooden/beam_piece45deg" //103 -mapmodel 0 0 0 0 "toca/wooden/beamceiling" //104 - - - -loadsky "textures/skymaps/steini/steini4" -loadnotexture -texturereset // Leave this command here, or else your map will look messed up! -texture 0 "kurt/klite1.jpg" // Dummy texture - Also leave this here, or else your map will look messed up! - - // Brickwall textures -texture 0 "toca/greybricks.jpg" // Texture #1 -texture 0 "arcitool/archibrick01.jpg" -texture 0 "toca/patchygrass.jpg" -texture 0 "toca/pebbles1.jpg" -texture 0 "toca/pebbles2.jpg" -texture 0 "toca/pebbles3.jpg" -texture 0 "toca/frozenground1.jpg" -texture 0 "toca/snow1.jpg" -texture 0 "toca/frozenground2.jpg" -texture 0 "toca/dirt1.jpg" -texture 0 "toca/sand1.jpg" -texture 0 "toca/ice1.jpg" -texture 0 "toca/oldwall.jpg" -texture 0 "toca/droppedceiling.jpg" -texture 0 "makke/bricks_2.jpg" -texture 0 "makke/bricks_3.jpg" -texture 0 "makke/brickwall.jpg" -texture 0 "noctua/wall/brick02.jpg" -texture 0 "zastrow/brick_wall_08.jpg" -texture 0 "zastrow/brick_wall_09.jpg" -texture 0 "makke/bricky.jpg" -texture 0 "makke/01-CMU.jpg" -texture 0 "makke/mauer1.jpg" -texture 0 "makke/mauer2.jpg" -texture 0 "makke/d_brick.jpg" -texture 0 "3dcafe/stone18.jpg" // Texture #26 - - // Tile textures -texture 0 "noctua/tiles/16tile12.jpg" // Texture #27 -texture 0 "noctua/tiles/16tile09.jpg" -texture 0 "noctua/tiles/16tile10.jpg" -texture 0 "noctua/tiles/16tile11.jpg" -texture 0 "noctua/tiles/16tile07.jpg" -texture 0 "arcitool/Cotta1-grau.jpg" -texture 0 "arcitool/Cotta1-graubraun.jpg" -texture 0 "arcitool/Cotta1-graubraunhell.jpg" -texture 0 "arcitool/Cotta1-hell.jpg" -texture 0 "arcitool/Cotta2-beige.jpg" -texture 0 "arcitool/Cotta2-dunkel.jpg" -texture 0 "arcitool/Cotta2-grau.jpg" -texture 0 "arcitool/Cotta2-satt.jpg" -texture 0 "makke/tiles.jpg" // Texture #40 - - // Floor textures -texture 0 "noctua/ground/cobbles01.jpg" // Texture #41 -texture 0 "arcitool/pflaster2.jpg" -texture 0 "arcitool/gittersteine2.jpg" -texture 0 "makke/11-Brick.jpg" -texture 0 "makke/stein.jpg" -texture 0 "makke/br_tiles.jpg" -texture 0 "makke/c_tile.jpg" -texture 0 "makke/pebbles_01.jpg" -texture 0 "arcitool/sisal21.jpg" -texture 0 "makke/platten.jpg" // Texture #51 - - // Asphault/concrete textures -texture 0 "noctua/ground/asph01.jpg" // Texture #52 -texture 0 "noctua/ground/asph02.jpg" -texture 0 "noctua/ground/asph03.jpg" -texture 0 "makke/asph_01.jpg" -texture 0 "DigitalFlux/dirty_asphalt_02.jpg" -texture 0 "DigitalFlux/dirty_asphalt_03.jpg" -texture 0 "makke/concrete.jpg" -texture 0 "makke/concrete_trim.jpg" -texture 0 "makke/concrete_trim_small.jpg" -texture 0 "noctua/ground/snowy03.jpg" -texture 0 "noctua/ground/snowy04.jpg" -texture 0 "noctua/ground/snowy05.jpg" -texture 0 "noctua/metal/iron05.jpg" -texture 0 "noctua/metal/iron05_b.jpg" -texture 0 "noctua/metal/iron01.jpg" -texture 0 "noctua/metal/zinc02.jpg" -texture 0 "noctua/metal/zinc03.jpg" -texture 0 "noctua/wall/plast02.jpg" -texture 0 "noctua/wall/conc01.jpg" -texture 0 "noctua/wall/conc02.jpg" -texture 0 "noctua/wall/conc05.jpg" -texture 0 "noctua/wall/wall02.jpg" // Texture #73 - - // Walls/ceiling/plaster textures -texture 0 "arcitool/sichtbeton1.jpg" // Texuture #74 -texture 0 "arcitool/sichtbeton2.jpg" -texture 0 "noctua/ground/snowy02.jpg" -texture 0 "boeck/stone_013.jpg" -texture 0 "boeck/stone_014.jpg" -texture 0 "noctua/wall/plast01.jpg" -texture 0 "noctua/wall/plast03.jpg" -texture 0 "noctua/wall/plast04.jpg" -texture 0 "golgotha/5sqtunnelroad.jpg" -texture 0 "lemog/027metal.jpg" // Texture #83 - - // Metal textures -texture 0 "boeck/metal_019.jpg" // Texture #84 -texture 0 "boeck/metal_019_b.jpg" -texture 0 "lemog/036metal.jpg" -texture 0 "boeck/rolltor.jpg" -texture 0 "golgotha/hhroofgray.jpg" -texture 0 "golgotha/tunnel_ceiling.jpg" -texture 0 "golgotha/tunnel_ceiling_b.jpg" -texture 0 "zastrow/metal_overlaps.jpg" -texture 0 "zastrow/metal_plate_fill.jpg" -texture 0 "golgotha/metal_bumps2.jpg" -texture 0 "golgotha/metal_bumps3.jpg" -texture 0 "zastrow/metal_siding_kinks.jpg" -texture 0 "noctua/metal/zinc01.jpg" -texture 0 "noctua/metal/copper01.jpg" -texture 0 "noctua/metal/copper02.jpg" -texture 0 "noctua/metal/iron02.jpg" -texture 0 "noctua/metal/iron03.jpg" -texture 0 "noctua/metal/iron04.jpg" -texture 0 "noctua/metal/metbgr01.jpg" -texture 0 "noctua/metal/metbgr02.jpg" -texture 0 "noctua/metal/metbgr03.jpg" -texture 0 "noctua/metal/metbgr04.jpg" -texture 0 "noctua/metal/verdig01.jpg" -texture 0 "noctua/metal/brass01.jpg" -texture 0 "lemog/006metal.jpg" -texture 0 "grsites/metal020.jpg" // Texture #109 - - // Wood textures -texture 0 "boeck/wood_009.jpg" // Texture #110 -texture 0 "boeck/wood_010.jpg" -texture 0 "boeck/wood_017.jpg" -texture 0 "makke/wood_01.jpg" -texture 0 "makke/wood_01_b.jpg" -texture 0 "arcitool/n_f-natur2.jpg" -texture 0 "arcitool/Blockbohlen-natur.jpg" -texture 0 "arcitool/Zaun.jpg" -texture 0 "arcitool/Rundholz.jpg" -texture 0 "grsites/wood060.jpg" -texture 0 "noctua/wood/blinds01.jpg" -texture 0 "noctua/wood/fb_board.jpg" -texture 0 "noctua/wood/planks01.jpg" -texture 0 "noctua/wood/planks01_b.jpg" -texture 0 "noctua/wood/planks02.jpg" -texture 0 "noctua/wood/planks02_hor.jpg" -texture 0 "noctua/wood/planks02_trim.jpg" -texture 0 "noctua/wood/bark01.jpg" -texture 0 "noctua/wood/wood02.jpg" -texture 0 "noctua/wood/wood03.jpg" -texture 0 "noctua/wood/wood04.jpg" -texture 0 "lemog/063bois.jpg" -texture 0 "lemog/063bois_b.jpg" // Texture #132 - - // Mud/sand/grass textures -texture 0 "craig_fortune/terrain/grass_lush1.jpg" // Texture #133 -texture 0 "craig_fortune/terrain/Grass_mossy.jpg" -texture 0 "craig_fortune/terrain/Grass_parched.jpg" -texture 0 "arcitool/Wiese3.jpg" -texture 0 "arcitool/Wiese6.jpg" -texture 0 "craig_fortune/terrain/Grass_lush.jpg" -texture 0 "craig_fortune/terrain/mud.jpg" -texture 0 "craig_fortune/terrain/Mud_thick.jpg" -texture 0 "makke/cracked_mud.jpg" -texture 0 "craig_fortune/terrain/sand_bleached.jpg" -texture 0 "zastrow/sub_sand.jpg" -texture 0 "DigitalFlux/light_brown_dirt_02.jpg" -texture 0 "DigitalFlux/dirt_pebbles_01.jpg" -texture 0 "DigitalFlux/light_brown_dirt_01.jpg" -texture 0 "DigitalFlux/reddish_brown_dirt_01.jpg" -texture 0 "DigitalFlux/reddish_brown_dirt_02.jpg" -texture 0 "makke/dirt_01.jpg" -texture 0 "makke/stuck1.jpg" -texture 0 "noctua/ground/mud01.jpg" -texture 0 "noctua/ground/pebble01.jpg" -texture 0 "noctua/ground/ground02.jpg" -texture 0 "noctua/ground/ground06.jpg" // Texture #154 - - // Rock/stone textures -texture 0 "arcitool/schotter1.jpg" // Texture #155 -texture 0 "arcitool/schotter2.jpg" -texture 0 "craig_fortune/terrain/Rock_cracked.jpg" -texture 0 "craig_fortune/terrain/rubble.jpg" -texture 0 "craig_fortune/terrain/Rock_rubble.jpg" -texture 0 "noctua/ground/snowy01.jpg" -texture 0 "makke/rock.jpg" -texture 0 "noctua/stone/stone18.jpg" -texture 0 "noctua/stone/stone02.jpg" -texture 0 "noctua/stone/stone03.jpg" -texture 0 "noctua/stone/stone04.jpg" -texture 0 "noctua/stone/stone05.jpg" -texture 0 "noctua/stone/stone06.jpg" -texture 0 "noctua/stone/stone07.jpg" -texture 0 "noctua/stone/stone08.jpg" -texture 0 "noctua/stone/stone09.jpg" -texture 0 "noctua/stone/stone12.jpg" -texture 0 "noctua/stone/stone13.jpg" -texture 0 "noctua/stone/stone15.jpg" -texture 0 "noctua/stone/stone16.jpg" -texture 0 "noctua/stone/stone17.jpg" -texture 0 "noctua/stone/marmor01.jpg" -texture 0 "noctua/stone/stone19.jpg" -texture 0 "noctua/wall/conc03.jpg" -texture 0 "noctua/wall/conc04.jpg" -texture 0 "noctua/wall/d_wall01.jpg" // Texture #180 - - // Carpet textures -texture 0 "noctua/textile/carpet04.jpg" // Texture #181 -texture 0 "noctua/textile/carpet01.jpg" -texture 0 "noctua/textile/carpet02.jpg" -texture 0 "noctua/textile/carpet03.jpg" -texture 0 "noctua/textile/burlap01.jpg" -texture 0 "noctua/textile/carpet05.jpg" // Texture #186 - - // Trim textures -texture 0 "arcitool/Wellblech1-1.jpg" // Texture #187 -texture 0 "arcitool/Glasbausteine.jpg" -texture 0 "boeck/gully.jpg" -texture 0 "boeck/aircon2.jpg" -texture 0 "makke/aircon.jpg" -texture 0 "makke/aircon_sm.jpg" -texture 0 "golgotha/door.jpg" -texture 0 "makke/klappe.jpg" -texture 0 "makke/klappe2.jpg" -texture 0 "golgotha/klappe3.jpg" -texture 0 "makke/neuklappe.jpg" -texture 0 "golgotha/panel.jpg" -texture 0 "3dcafe/objects09_a.jpg" -texture 0 "golgotha/elecpanelstwo.jpg" -texture 0 "mitaman/various/metal_trim_4_v.jpg" -texture 0 "mitaman/various/metal_trim_4_h.jpg" -texture 0 "grsites/metal026.jpg" -texture 0 "zastrow/vent_cap.jpg" -texture 0 "mitaman/various/rgrates0006.jpg" -texture 0 "mitaman/various/large_plate.jpg" -texture 0 "makke/lampe.jpg" -texture 0 "makke/lampe_tile.jpg" -texture 0 "makke/lampe_tile_a.jpg" -texture 0 "makke/lampe_tile2.jpg" -texture 0 "makke/lampe_tile2_a.jpg" -texture 0 "makke/stairtrim.jpg" -texture 0 "makke/metalstair1.jpg" -texture 0 "makke/metalstair2.jpg" -texture 0 "zastrow/metal_siding_kinksb.jpg" -texture 0 "golgotha/window.jpg" -texture 0 "golgotha/windows.jpg" -texture 0 "zastrow/sub_window31.jpg" -texture 0 "zastrow/sub_window33.jpg" -texture 0 "zastrow/sub_window23.jpg" -texture 0 "zastrow/sub_window38.jpg" -texture 0 "3dcafe/door10.jpg" -texture 0 "3dcafe/door12.jpg" -texture 0 "3dcafe/door15.jpg" -texture 0 "3dcafe/door07.jpg" -texture 0 "zastrow/sub_doors512B05.jpg" -texture 0 "zastrow/sub_doors512A10.jpg" -texture 0 "zastrow/sub_doors512A16.jpg" -texture 0 "zastrow/sub_doors256nf_01.jpg" -texture 0 "3dcafe/objects08.jpg" // Texture #230 - - // Crate/box textures -texture 0 "craig_fortune/crates/light_weathered.jpg" // Texture #231 -texture 0 "craig_fortune/crates/light.jpg" -texture 0 "zastrow/3wood_crate_03.jpg" -texture 0 "zastrow/2wood_crate_03.jpg" -texture 0 "zastrow/2wood_crate_10.jpg" -texture 0 "zastrow/2wood_crate_12.jpg" -texture 0 "zastrow/3wood_crate_02.jpg" -texture 0 "zastrow/2wood_crate_02.jpg" -texture 0 "zastrow/3wood_crate_10.jpg" -texture 0 "zastrow/3wood_crate_12.jpg" -texture 0 "zastrow/wood_crate_02.jpg" -texture 0 "zastrow/wood_crate_03.jpg" -texture 0 "zastrow/wood_crate_10.jpg" -texture 0 "zastrow/wood_crate_12.jpg" -texture 0 "makke/box_2.jpg" -texture 0 "makke/box_4.jpg" -texture 0 "makke/box_3.jpg" -texture 0 "golgotha/smallsteelbox.jpg" // Texture #248 - - // Additional textures -texture 0 "drunkenM/rock_wall1.jpg" // Texture #249 -texture 0 "makke/rb_window.jpg" - - - -// The below textures are in the AssaultCube package, but are not actually in the config file because their design is -// specific to the map they were made for or because there are only 256 texture slots available and we don't want to -// use them all up for you. If you want to use any of the below, simply uncomment the ones you want, but be sure to -// stay aware of the 256 slot limit. - -// texture 0 "dog/texture08.jpg" -// texture 0 "misterfloppy/keller/exit_sign.jpg" -// texture 0 "misterfloppy/keller/gully.jpg" -// texture 0 "misterfloppy/keller/door_panel.jpg" -// texture 0 "misterfloppy/keller/aircon.jpg" -// texture 0 "misterfloppy/keller/light.jpg" -// texture 0 "misterfloppy/keller/light2.jpg" -// texture 0 "misterfloppy/keller/door_01.jpg" -// texture 0 "misterfloppy/keller/door_02.jpg" -// texture 0 "misterfloppy/keller/door_03.jpg" -// texture 0 "johnsolo/bluewoody1.jpg" -// texture 0 "johnsolo/bluewoody2.jpg" -// texture 0 "johnsolo/shutters.jpg" -// texture 0 "makke/black.jpg" // A 1x1 black pixel. Nothing interesting. -// texture 0 "makke/concrete_trim_vert.jpg" -// texture 0 "makke/snow.jpg" -// texture 0 "makke/special_stone15.jpg" -// texture 0 "noctua/wall/wall01.jpg" -// texture 0 "wotwot/urban/electric2.jpg" -// texture 0 "wotwot/urban/electric2_bla.jpg" -// texture 0 "wotwot/urban/asphalt1_l.jpg" -// texture 0 "wotwot/urban/metaltrim1_ver.jpg" -// texture 0 "wotwot/urban/metaltrim1_hor.jpg" -// texture 0 "mayang/door3.jpg" -// texture 0 "mayang/airvent1.jpg" -// texture 0 "wotwot/urban/ventilation1.jpg" -// texture 0 "mayang/grill2_s.jpg" -// texture 0 "wotwot/urban/cableshelf1_s_hor.jpg" -// texture 0 "wotwot/urban/cableshelf1_m_hor.jpg" -// texture 0 "mayang/hatch1.jpg" -// texture 0 "mayang/manhole1.jpg" -// texture 0 "makke/door_metal.jpg" -// texture 0 "makke/door_rust.jpg" -// texture 0 "wotwot/urban/cableshelf1_l_hor.jpg" -// texture 0 "wotwot/urban/cableshelf1_s_ver.jpg" -// texture 0 "wotwot/urban/cableshelf1_m_ver.jpg" -// texture 0 "wotwot/urban/cableshelf1_l_ver.jpg" -// texture 0 "wotwot/urban/electric4.jpg" -// texture 0 "wotwot/urban/electric4_bla.jpg" -// texture 0 "wotwot/urban/electric3.jpg" -// texture 0 "wotwot/urban/electric3_bla.jpg" -// texture 0 "wotwot/urban/electric1.jpg" -// texture 0 "wotwot/urban/electric1_bla.jpg" -// texture 0 "openfootage/stonewall_4.jpg" -// texture 0 "craig_fortune/crates/light_weathered_desert3.jpg" -// texture 0 "makke/douze.jpg" -// texture 0 "makke/clayceiling.jpg" -// texture 0 "makke/rattrap/rb_box_01.jpg" -// texture 0 "makke/rattrap/rb_box_02.jpg" -// texture 0 "makke/rattrap/rb_box_03.jpg" -// texture 0 "makke/rattrap/rb_box_04.jpg" -// texture 0 "makke/rattrap/rb_box_05.jpg" -// texture 0 "makke/rattrap/rb_box_06.jpg" -// texture 0 "mayang/rb_bricks_01.jpg" -// texture 0 "mayang/rb_bricks_02.jpg" -// texture 0 "mayang/rb_bricks_03.jpg" -// texture 0 "makke/rattrap/rb_concrete.jpg" -// texture 0 "zastrow/rb_box_07.jpg" -// texture 0 "golgotha/rb_trim_03.jpg" -// texture 0 "noctua/ground/rb_trim_01.jpg" -// texture 0 "makke/rb_trim_02.jpg" -// texture 0 "makke/rb_window2.jpg" -// texture 0 "nieb/asphaltdamaged0043_1_l.jpg" // START: Nieb's new textures... -// texture 0 "nieb/b10woods003.jpg" -// texture 0 "nieb/b15walls031b.jpg" -// texture 0 "nieb/b19walls261.jpg" -// texture 0 "nieb/b2metals0052.jpg" -// texture 0 "nieb/b2walls094.jpg" -// texture 0 "nieb/b3_walls149.jpg" -// texture 0 "nieb/b3_walls154.jpg" -// texture 0 "nieb/b3_walls155.jpg" -// texture 0 "nieb/b8walls007b.jpg" -// texture 0 "nieb/brickolddirty0009.jpg" -// texture 0 "nieb/brickolddirty0015.jpg" -// texture 0 "nieb/brickround0047_6.jpg" -// texture 0 "nieb/bricksmall0007.jpg" -// texture 0 "nieb/bricksmall0060.jpg" -// texture 0 "nieb/bricksmall0067.jpg" -// texture 0 "nieb/bricksmall0073.jpg" -// texture 0 "nieb/bricksmall0077.jpg" -// texture 0 "nieb/bricksmall0201.jpg" -// texture 0 "nieb/bricksmall0247.jpg" -// texture 0 "nieb/bricksmalldirty0136.jpg" -// texture 0 "nieb/concretebare0154_3.jpg" -// texture 0 "nieb/doorsgarage0195.jpg" -// texture 0 "nieb/doorsindustrial0183.jpg" -// texture 0 "nieb/dsc20041018_154255_48.jpg" -// texture 0 "nieb/dscf1764.jpg" -// texture 0 "nieb/grass-dirt_1.jpg" -// texture 0 "nieb/grass-dirt_2.jpg" -// texture 0 "nieb/hedges0049_m.jpg" -// texture 0 "nieb/img_0053.jpg" -// texture 0 "nieb/img_0060.jpg" -// texture 0 "nieb/img_0576.jpg" -// texture 0 "nieb/img_0579.jpg" -// texture 0 "nieb/metalcontainers0010.jpg" -// texture 0 "nieb/metalcontainers0010-rotate.jpg" -// texture 0 "nieb/metalcontainers0099.jpg" -// texture 0 "nieb/pd-texture-bigstone-wall-2.jpg" -// texture 0 "nieb/planksold0001.jpg" -// texture 0 "nieb/planksold0002.jpg" -// texture 0 "nieb/planksold0290.jpg" -// texture 0 "nieb/plastercoloured0158.jpg" -// texture 0 "nieb/rock_02.jpg" -// texture 0 "nieb/rooftilesceramicold0031.jpg" -// texture 0 "nieb/rooftilesceramicold0080_2.jpg" -// texture 0 "nieb/rooftilesceramicold0080.jpg" -// texture 0 "nieb/rooftilesceramicold0093_2.jpg" -// texture 0 "nieb/rooftilesceramicold0093.jpg" -// texture 0 "nieb/stone_rock_texture.jpg" -// texture 0 "nieb/tt7020275_2.jpg" -// texture 0 "nieb/tt7020275_in.jpg" -// texture 0 "nieb/tt7020275.jpg" -// texture 0 "nieb/tt7040134.jpg" -// texture 0 "nieb/tt7040146.jpg" -// texture 0 "nieb/various0353.jpg" -// texture 0 "nieb/vents0076.jpg" // END: Nieb's new textures... -// texture 0 "3dcafe/door07_a.jpg" -// texture 0 "3dcafe/door10_a.jpg" - - -mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up! - -mapsound "ambience/cavedrip.ogg" -1 // 0 -mapsound "ambience/distant_cars.ogg" -1 // 1 -mapsound "ambience/hum01.ogg" -1 // 2 -mapsound "ambience/hum02.ogg" -1 // 3 -mapsound "ambience/night_crickets.ogg" -1 // 4 -mapsound "ambience/water.ogg" -1 // 5 -mapsound "ambience/wind.ogg" -1 // 6 -mapsound "ambience/t_aircond.ogg" -1 // 7 -mapsound "ambience/t_compressor.ogg" -1 // 8 -mapsound "ambience/t_crow.ogg" -1 // 9 -mapsound "ambience/t_dogs01.ogg" -1 // 10 -mapsound "ambience/t_helicopter.ogg" -1 // 11 -mapsound "ambience/t_hum01.ogg" -1 // 12 -mapsound "ambience/t_hum02.ogg" -1 // 13 -mapsound "ambience/t_hum03.ogg" -1 // 14 -mapsound "ambience/t_hum04.ogg" -1 // 15 -mapsound "ambience/t_night_dog.ogg" -1 // 16 -mapsound "ambience/t_night01.ogg" -1 // 17 -mapsound "ambience/t_night02.ogg" -1 // 18 -mapsound "ambience/t_radio_comms.ogg" -1 // 19 -mapsound "ambience/t_radio_static.ogg" -1 // 20 -mapsound "ambience/t_satcoms.ogg" -1 // 21 -mapsound "ambience/t_sludge.ogg" -1 // 22 -mapsound "ambience/t_static01.ogg" -1 // 23 -mapsound "ambience/t_static02.ogg" -1 // 24 -mapsound "ambience/t_vent01.ogg" -1 // 25 -mapsound "ambience/t_vent02.ogg" -1 // 26 -mapsound "ambience/t_water_owl.ogg" -1 // 27 -mapsound "ambience/t_water01.ogg" -1 // 28 -mapsound "ambience/t_waterdrip.ogg" -1 // 29 -mapsound "ambience/t_wind.ogg" -1 // 30 -mapsound "ambience/t_waterpipe01.ogg" -1 // 31 -mapsound "ambience/t_waterpipe02.ogg" -1 // 32 -mapsound "ambience/warningalarm01.ogg" -1 // 33 -mapsound "ambience/t_gastank.ogg" -1 // 34 -mapsound "ambience/t_keyboard.ogg" 1 // 35 - For use with computer/keyboard mapmodels. -mapsound "ambience/t_factory01.ogg" -1 // 36 -mapsound "ambience/t_vents.ogg" -1 // 37 -mapsound "ambience/t_waterfront.ogg" -1 // 38 -mapsound "ambience/t_generator.ogg" -1 // 39 -mapsound "ambience/t_electricbuzz.ogg" -1 // 40 -mapsound "ambience/t_alarm01.ogg" -1 // 41 -mapsound "ambience/flies.ogg" -1 // 42 -mapsound "ambience/deserthawk.ogg" -1 // 43 -mapsound "ambience/owl.ogg" -1 // 44 -mapsound "ambience/citynoisebirds.ogg" -1 // 45 diff --git a/packages/maps/new_content.cgz b/packages/maps/new_content.cgz deleted file mode 100644 index 601e2a11..00000000 Binary files a/packages/maps/new_content.cgz and /dev/null differ diff --git a/packages/maps/official/ac_cavern.cgz b/packages/maps/official/ac_cavern.cgz deleted file mode 100644 index ff5b0423..00000000 Binary files a/packages/maps/official/ac_cavern.cgz and /dev/null differ diff --git a/packages/maps/official/ac_iceroad.cgz b/packages/maps/official/ac_iceroad.cgz deleted file mode 100644 index 9bcf6115..00000000 Binary files a/packages/maps/official/ac_iceroad.cgz and /dev/null differ diff --git a/packages/maps/official/preview/ac_cavern.jpg b/packages/maps/official/preview/ac_cavern.jpg deleted file mode 100644 index 1e04034d..00000000 Binary files a/packages/maps/official/preview/ac_cavern.jpg and /dev/null differ diff --git a/packages/maps/official/preview/ac_iceroad.jpg b/packages/maps/official/preview/ac_iceroad.jpg deleted file mode 100644 index 98fdd638..00000000 Binary files a/packages/maps/official/preview/ac_iceroad.jpg and /dev/null differ