cleanup entity scaling
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@@ -726,9 +726,9 @@ bool load_world(char *mname) // still supports all map formats that have
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SCALEATTR(2);
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SCALEATTR(3);
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SCALEATTR(4);
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SCALEATTR(5);
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SCALEATTR(6);
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SCALEATTR(7);
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//SCALEATTR(5); // no need to scale zeros
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//SCALEATTR(6);
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//SCALEATTR(7);
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#undef SCALEATTR
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}
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if(e.type == PLAYERSTART && (e.attr2 == 0 || e.attr2 == 1 || e.attr2 == 100))
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