bot & sound cleanups

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-04-23 18:59:31 +00:00
parent df3b971932
commit 3dec83151a
9 changed files with 13 additions and 15 deletions
+3 -6
View File
@@ -537,7 +537,7 @@ COMMAND(registersound, ARG_4STR);
void mapsound(char *name, char *vol, char *maxuses, char *loop) { addsound(name, atoi(vol), atoi(maxuses), atoi(loop) != 0, mapsounds); }
COMMAND(mapsound, ARG_4STR);
void cleansound()
void soundcleanup()
{
if(nosound) return;
stopsound();
@@ -549,13 +549,10 @@ void cleansound()
alutExit();
}
void clearmapsounds()
void clearsounds()
{
loopv(locations) if(locations[i].e && locations[i].inuse)
{
locations[i].reset();
}
mapsounds.setsizenodelete(0);
locations.setsizenodelete(0);
}
void checkmapsounds()