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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -106,7 +106,8 @@ void equipitem(playerent *d, int i, int &v, int t)
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ents[i].spawned = false;
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v += is.add;
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if(v>is.max) v = is.max;
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playsound(is.sound, &d->o);
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if(d==player1) playsoundc(is.sound);
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else playsound(is.sound, &d->o);
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};
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void realpickup(int n, playerent *d)
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