From 3e416db5630ccf5125d2a6bc39f1320565a2c72c Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Sun, 24 Mar 2013 02:25:13 +0000 Subject: [PATCH] Add grates to default_map_settings git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7401 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- config/default_map_settings.cfg | 2 ++ 1 file changed, 2 insertions(+) diff --git a/config/default_map_settings.cfg b/config/default_map_settings.cfg index 5d9d8f45..10c09dd8 100644 --- a/config/default_map_settings.cfg +++ b/config/default_map_settings.cfg @@ -259,6 +259,8 @@ mapmodel 0 0 0 0 "cleaner/shovels/shovel3" // 190 // mapmodel 1 3 0 0 "makke/barrel_toxic" // Toxic barrel. // mapmodel 1 3 0 0 "makke/barrel_newsteel" // Steel barrel. // mapmodel 1 2 0 0 "makke/barrel_newsteel_fallen" // Steel barrel fallen. +// mapmodel 2 1 0 0 "cleaner/grates/grate_hor" // Grate, rusty (hor). +// mapmodel 1 2 0 0 "cleaner/grates/grate_vert" // Grate, rusty (vert). // mapmodel 3 8 0 0 "makke/mine-shaft_elevator" // Mine lift. // mapmodel 1 2 0 0 "cleaner/minecart/up" // Mine cart. // mapmodel 1 2 0 0 "cleaner/minecart/down" // Fallen mine cart.