From 3e6a8fe29db0ddbef22f4e026e6fd042a2a00890 Mon Sep 17 00:00:00 2001 From: flowtron Date: Mon, 16 Aug 2021 17:32:06 +0200 Subject: [PATCH] fix mixed types --- source/src/rendergl.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/src/rendergl.cpp b/source/src/rendergl.cpp index 8e6eb7b9..d9f60a9d 100644 --- a/source/src/rendergl.cpp +++ b/source/src/rendergl.cpp @@ -523,14 +523,13 @@ void recomputecamera() case SM_FLY: { resetcamera(); - camera1->type = ENT_PLAYER; camera1->eyeheight = 1.0f; + if(camera1->pitch==-90) camera1->pitch = 0; // from SM_OVERVIEW; location/yaw may be ugly => use a playerstart break; } case SM_OVERVIEW: { // TODO : fix water rendering - camera1->type = ENT_CAMERA; camera1->o.x = clmapdims.xm; camera1->o.y = clmapdims.ym; camera1->o.z = clmapdims.maxceil + 1;