*** empty log message ***

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-06 15:36:54 +00:00
parent cb934b868d
commit 3ea2b2e1f2
4 changed files with 33 additions and 19 deletions
+6 -6
View File
@@ -349,12 +349,12 @@ void parsemessages(int cn, dynent *d, ucharbuf &p)
case SV_RESUME:
{
int cn = getint(p), frags = getint(p);
if(cn==clientnum) player1->frags = frags;
else
int cn = getint(p), frags = getint(p), flags = getint(p);
dynent *d = cn==clientnum ? player1 : getclient(cn);
if(d)
{
dynent *d = getclient(cn);
if(d) d->frags = frags;
d->frags = frags;
d->flagscore = flags;
};
break;
};
@@ -568,7 +568,7 @@ void parsemessages(int cn, dynent *d, ucharbuf &p)
if (!b)
break;
conoutf("bot %s disconnected", b->name[0] ? b->name : "[incompatible client]");
if(b->name[0]) conoutf("bot %s disconnected", b->name);
delete b->pBot;
zapdynent(bots[n]);
bots.remove(n);