From 3eb590cb2fe5cdb850ddca485c9b6f47cc771421 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Sun, 14 Sep 2008 01:09:02 +0000 Subject: [PATCH] reset shadowyaw on map start git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2580 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index c0962793..9579aacd 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -615,6 +615,7 @@ void startmap(const char *name) // called just after a map load setvar("paused", 0); setvar("fog", 180); setvar("fogcolour", 0x8099B3); + setvar("shadowyaw", 45); showscores(false); intermission = false; minutesremaining = -1;