rest flag when getmapping, also push client into regular respawn cycle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -501,7 +501,6 @@ bool tryrespawn()
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return true;
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}
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else lastspawnattempt = lastmillis;
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//else hudonlyf("wait %3.1f seconds to respawn", (respawnmillis-lastmillis)/(float)1000);
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}
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return false;
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}
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