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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -225,6 +225,7 @@ void load_world(char *mname) // still supports all map formats that have
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{
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gzread(f, &hdr.waterlevel, sizeof(int)*16);
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endianswap(&hdr.waterlevel, sizeof(int), 16);
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if(!hdr.watercolor[3]) setwatercolor();
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}
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else
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{
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