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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-04-06 08:59:50 +00:00
parent 960e89416f
commit 3f200a7009
12 changed files with 266 additions and 110 deletions
+2 -2
View File
@@ -158,12 +158,12 @@ void render_seg_new(float vx, float vy, float vh, int mip, int x, int y, int xs,
if((s->type==SPACE || s->type==CHF) && s->floor<=vh && render_floor)
{
render_flat(s->ftex, xx<<mip, yy<<mip, 1<<mip, s->floor, s, t, u, v, false);
if(s->floor<hdr.waterlevel && !SOLID(s)) addwaterquad(xx<<mip, yy<<mip, 1<<mip);
if(s->floor<hdr.waterlevel && !SOLID(s) && !reflecting) addwaterquad(xx<<mip, yy<<mip, 1<<mip);
}
if(s->type==FHF)
{
render_flatdelta(s->ftex, xx<<mip, yy<<mip, 1<<mip, df(s), df(t), df(u), df(v), s, t, u, v, false);
if(s->floor-s->vdelta/4.0f<hdr.waterlevel && !SOLID(s)) addwaterquad(xx<<mip, yy<<mip, 1<<mip);
if(s->floor-s->vdelta/4.0f<hdr.waterlevel && !SOLID(s) && !reflecting) addwaterquad(xx<<mip, yy<<mip, 1<<mip);
}
}}