From 3f7663457fe809ab8f640ddd820a19dff903d07d Mon Sep 17 00:00:00 2001 From: sireus Date: Fri, 20 Apr 2012 20:57:01 +0000 Subject: [PATCH] lagping fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6793 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/scoreboard.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/source/src/scoreboard.cpp b/source/src/scoreboard.cpp index f2b7da0f..dce86a4f 100644 --- a/source/src/scoreboard.cpp +++ b/source/src/scoreboard.cpp @@ -167,25 +167,23 @@ void renderdiscscores(int team) } VARP(cncolumncolor, 0, 5, 9); -char lagping[20]; void renderscore(playerent *d) { const char *status = ""; + string lagping; static color localplayerc(0.2f, 0.2f, 0.2f, 0.2f); if(d->clientrole==CR_ADMIN) status = d->state==CS_DEAD ? "\f7" : "\f3"; else if(d->state==CS_DEAD) status = "\f4"; const char *spect = team_isspect(d->team) ? "\f4" : ""; //float ratio = SCORERATIO(d->frags, d->deaths); - if (team_isspect(d->team)) copystring(lagping, "SPECT", 5); - else if (d->state==CS_LAGGED || (d->ping > 999 && d->plag > 99)) copystring(lagping, "LAG", 3); + if (team_isspect(d->team)) copystring(lagping, "SPECT"); + else if (d->state==CS_LAGGED || (d->ping > 999 && d->plag > 99)) copystring(lagping, "LAG"); else { if(multiplayer(false)) formatstring(lagping)("%s/%s", colorpj(d->plag), colorping(d->ping)); else formatstring(lagping)("%d/%d", d->plag, d->ping); } - /*const char *clag = team_isspect(d->team) ? "SPECT" : (d->state==CS_LAGGED ? "LAG" : colorpj(d->plag)); - const char *cping = colorping(d->ping);*/ const char *ign = d->ignored ? " (ignored)" : (d->muted ? " (muted)" : ""); sline &line = scorelines.add(); line.bgcolor = d==player1 ? &localplayerc : NULL;