fixed lots of invalid html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+264
-258
@@ -9,210 +9,216 @@
|
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<h1>
|
||||
Performance guide
|
||||
</h1>
|
||||
<p>
|
||||
Getting the best performance possible from your hardware while running AssaultCube, without sacrificing
|
||||
too much quality is important to most players. A lot of newer hardware will run AssaultCube very well,
|
||||
with no changes neccesary, but some older hardware may need some optimisation to get a good result.
|
||||
This guide details some ways on how to do this.<br />
|
||||
<b>Note:</b> Although many settings can be changed in-game, for ease of explanation and understanding, this guide only
|
||||
details the way to change the settings through configuration files <b>outside</b> of the game.
|
||||
<ul>
|
||||
<li>
|
||||
<a href="#drivers">Graphics drivers</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#gengraphics">General graphics</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#acgraphics">AssaultCube graphics</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#sounds">Sounds</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#mouse">Mouse</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#general">General</a>
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
<h2 id="drivers">
|
||||
Graphics drivers
|
||||
</h2>
|
||||
<p>
|
||||
The best way to get the best performance out of any 3D application is using the latest and correct drivers, with the
|
||||
correct settings. AssaultCube is no exception to this rule. If you have any problems running AssaultCube, always check
|
||||
your drivers first!
|
||||
</p>
|
||||
<p>
|
||||
To download and install the latest and correct drivers, follow these steps...
|
||||
<ol>
|
||||
<li>
|
||||
Find out the correct name/make/model of your video card.
|
||||
</li>
|
||||
<li>
|
||||
Go to the driver/support section of your video card manufacturers website (e.g.
|
||||
<a href="http://www.nvidia.com/page/drivers.html">nVidia</a>, <a href="http://ati.amd.com/support/driver.html">ATi</a>,
|
||||
<a href="http://downloadcenter.intel.com/">Intel</a>,
|
||||
<a href="http://www.matrox.com/graphics/en/support/drivers/">Matrox</a>, etc)
|
||||
and download the latest and correct drivers for your model and operating system.
|
||||
</li>
|
||||
<li>
|
||||
Install and configure the drivers as per the instructions given to you by the manufacturer (make sure previous
|
||||
versions of the drivers are uninstalled).
|
||||
</li>
|
||||
</ol>
|
||||
</p>
|
||||
<p>
|
||||
Some operating systems and graphics cards have other special drivers and methods that you can explore for your drivers.
|
||||
Microsoft Windows users may benefit from <a href="http://www.omegadrivers.net/omega_drivers.php">Omega Drivers</a>,
|
||||
some nVidia Microsoft Windows users can try using <a href="http://www.nvidia.com/object/ntune_5.05.54.00.html">nTune</a>.
|
||||
Linux users might like <a href="http://www.albertomilone.com/nvidia_scripts1.html">EnvyNG</a>.
|
||||
</p>
|
||||
<p>
|
||||
<b>Warning:</b> If you're using a laptop, you may need to consult your laptop manufacturer for drivers, as laptop graphic
|
||||
drivers are heavily customised.
|
||||
</p>
|
||||
<p>
|
||||
<b>Note:</b> None of these links or drivers are endorsed, maintained or supported by the AssaultCube team.<br />
|
||||
Use these links at your own risk. We highly advise it to be best searching the forums and support pages for
|
||||
your operating system supplier or graphics card manufacturer if you are having problems with 3D graphics rendering.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
Getting the best performance possible from your hardware while running AssaultCube, without sacrificing
|
||||
too much quality is important to most players. A lot of newer hardware will run AssaultCube very well,
|
||||
with no changes neccesary, but some older hardware may need some optimisation to get a good result.
|
||||
This guide details some ways on how to do this.<br />
|
||||
<b>Note:</b> Although many settings can be changed in-game, for ease of explanation and understanding, this guide only
|
||||
details the way to change the settings through configuration files <b>outside</b> of the game.
|
||||
</p>
|
||||
<ul>
|
||||
<li>
|
||||
<a href="#drivers">Graphics drivers</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#gengraphics">General graphics</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#acgraphics">AssaultCube graphics</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#sounds">Sounds</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#mouse">Mouse</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="#general">General</a>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="drivers">
|
||||
Graphics drivers
|
||||
</h2>
|
||||
<p>
|
||||
The best way to get the best performance out of any 3D application is using the latest and correct drivers, with the
|
||||
correct settings. AssaultCube is no exception to this rule. If you have any problems running AssaultCube, always check
|
||||
your drivers first!
|
||||
</p>
|
||||
<p>
|
||||
To download and install the latest and correct drivers, follow these steps...
|
||||
</p>
|
||||
<ol>
|
||||
<li>
|
||||
Find out the correct name/make/model of your video card.
|
||||
</li>
|
||||
<li>
|
||||
Go to the driver/support section of your video card manufacturers website (e.g.
|
||||
<a href="http://www.nvidia.com/page/drivers.html">nVidia</a>, <a href="http://ati.amd.com/support/driver.html">ATi</a>,
|
||||
<a href="http://downloadcenter.intel.com/">Intel</a>,
|
||||
<a href="http://www.matrox.com/graphics/en/support/drivers/">Matrox</a>, etc)
|
||||
and download the latest and correct drivers for your model and operating system.
|
||||
</li>
|
||||
<li>
|
||||
Install and configure the drivers as per the instructions given to you by the manufacturer (make sure previous
|
||||
versions of the drivers are uninstalled).
|
||||
</li>
|
||||
</ol>
|
||||
<p>
|
||||
Some operating systems and graphics cards have other special drivers and methods that you can explore for your drivers.
|
||||
Microsoft Windows users may benefit from <a href="http://www.omegadrivers.net/omega_drivers.php">Omega Drivers</a>,
|
||||
some nVidia Microsoft Windows users can try using <a href="http://www.nvidia.com/object/ntune_5.05.54.00.html">nTune</a>.
|
||||
Linux users might like <a href="http://www.albertomilone.com/nvidia_scripts1.html">EnvyNG</a>.
|
||||
</p>
|
||||
<p>
|
||||
<b>Warning:</b> If you're using a laptop, you may need to consult your laptop manufacturer for drivers, as laptop graphic
|
||||
drivers are heavily customised.
|
||||
</p>
|
||||
<p>
|
||||
<b>Note:</b> None of these links or drivers are endorsed, maintained or supported by the AssaultCube team.<br />
|
||||
Use these links at your own risk. We highly advise it to be best searching the forums and support pages for
|
||||
your operating system supplier or graphics card manufacturer if you are having problems with 3D graphics rendering.
|
||||
</p>
|
||||
|
||||
|
||||
<h2 id="gengraphics">
|
||||
General graphics
|
||||
</h2>
|
||||
<p>
|
||||
<b>Note:</b> Where applicable, if there is a way to change the setting through the AssaultCube client, it has been
|
||||
mentioned (note: in most situations, the drivers need to be enabled in such a way for AssaultCube to be able to change
|
||||
these settings) but because graphics settings differ from card to card, there may be options mentioned which are
|
||||
unavailable on your card and many options can't be changed through AssaultCube.
|
||||
For these situations, please consult your graphics card manufacturer to find out how to do this. There are also many
|
||||
options for video card performance and eye-candy which are not covered due to the vast amount of them, in that case
|
||||
we suggest you check with your video card manufacturer for what else you can do to improve performance as this
|
||||
guide only covers some of the more common ones.
|
||||
</p>
|
||||
<h3>
|
||||
Resolution
|
||||
</h3>
|
||||
<p>
|
||||
Your resolution in-game determines the amount of detail on the screen. The higher the resolution you use, the more the
|
||||
graphics card has to work. If you are having problems with low frame rates, lag or stuttering, then lowering the
|
||||
resolution will yield the biggest result.<br />
|
||||
Note: LCD panels typically work best at their native resolution rather than a bigger/smaller one.
|
||||
</p>
|
||||
<p>
|
||||
To change the resolution of your screen, add these parameters to your AssaultCube launcher:<br />
|
||||
<span class="code">-h<b>X</b></span> - Replace <b>X</b> with your new resolution height.<br />
|
||||
<span class="code">-w<b>Y</b></span> - Replace <b>Y</b> with your new resolution width.
|
||||
</p>
|
||||
<p>
|
||||
(Instructions on editing the AssaultCube launcher can be found <a href="commandline.xml#launcher">here</a>).
|
||||
</p>
|
||||
<h3>
|
||||
Refresh rate
|
||||
</h3>
|
||||
<p>
|
||||
Making your refresh rate happen at a higher level can generally help increase FPS. Ways to do this differ depending on
|
||||
your system and setup (consult online documentation for your operating system to find out how).
|
||||
</p>
|
||||
<h3>
|
||||
Colour quality
|
||||
</h3>
|
||||
<p>
|
||||
In most systems, you are able to change the colour quality which may boost your performance. Normally you have a
|
||||
range of 16/24/32 bit. The ways to change this differ depending on OS, consult your OS manual.
|
||||
</p>
|
||||
<h3>
|
||||
V-sync (AKA: Vertical refresh)
|
||||
</h3>
|
||||
<p>
|
||||
Vsync is a method of synchronising the frame rate of games to the refresh rate of the monitor. Turning on Vsync prevents a
|
||||
graphic phenomenon called "tearing" from occurring. Screen tearing can occur when the frame rate being output from the
|
||||
video card is higher than the refresh rate of the monitor and can make the screen look torn into sections and moved
|
||||
with the high speed motion of the game. Turning this off can help increase performance for many players, but if you
|
||||
experience tearing, it may be best to turn it back on.
|
||||
</p>
|
||||
<p>
|
||||
To turn Vsync off, add this line to <a href="../confg/autoexec.cfg">autoexec.cfg</a>.<br />
|
||||
<span class="code">vsync 0</span><br />
|
||||
(<span class="code">vsync 1</span> enables vsync).
|
||||
</p>
|
||||
<h4>
|
||||
Triple buffering
|
||||
</h4>
|
||||
<p>
|
||||
If you use V-sync, enabling this can help improve overall performance in OpenGL games such as AssaultCube. However, if you
|
||||
don't have enough video RAM, this may cause lag and problems.
|
||||
</p>
|
||||
<h3>
|
||||
Anti-aliasing
|
||||
</h3>
|
||||
<p>
|
||||
Anti-aliasing is a process that attempts to smooth out the jaggedness of diagonal lines in a 3D game environment.
|
||||
To turn anti-aliasing off, add this line to <a href="../confg/autoexec.cfg">autoexec.cfg</a>.<br />
|
||||
<span class="code">fsaa 0</span><br />
|
||||
(<span class="code">fsaa 1</span> enables anti-aliasing).
|
||||
</p>
|
||||
<h4>
|
||||
Temporal antialiasing
|
||||
</h4>
|
||||
<p>
|
||||
Some graphics cards support "temporal antialiasing". It's basically a driver trick that gives the effect of a
|
||||
antialiasing, but with less work needed by the graphics card. Try it out, as it is a faster method of
|
||||
antialiasing, but if you don't like it, or it's still too slow, don't use it.
|
||||
</p>
|
||||
<h4>
|
||||
Adaptive Anti-Aliasing
|
||||
</h4>
|
||||
<p>
|
||||
This is an antialiasing technique which improves the appearance of transparent textures. The performance impact
|
||||
should not be significant over normal antialiasing, but if you don't like it, or it's still too slow, don't use it.
|
||||
</p>
|
||||
<h3>
|
||||
Catalyst A.I (ATi only)
|
||||
</h3>
|
||||
<p>
|
||||
If this is enabled, it allows ATi graphics cards to make graphics "shortcuts", normally with no noticable reduction
|
||||
in image quality. It is best to enable this to give yourself better performance.
|
||||
</p>
|
||||
<h3>
|
||||
Mipmap Detail Level
|
||||
</h3>
|
||||
<p>
|
||||
This helps determine how good textures generally look, when combined with AssaultCube's own texture settings.
|
||||
Changing this can help gain/loose some performance by making the textures appear duller or sharper.
|
||||
</p>
|
||||
<h3>
|
||||
Anisotropic filtering
|
||||
</h3>
|
||||
<p>
|
||||
Anisotropic Filtering helps make textures (the 2D images covering the surface of all 3D objects) at a distance
|
||||
appear clearer. Setting this lower may help improve performance.
|
||||
</p>
|
||||
<h3>
|
||||
Useful links
|
||||
</h3>
|
||||
<ul>
|
||||
<li>
|
||||
<a href="http://www.tweakguides.com/Graphics_1.html">Tweakguide: Gamer's Graphics and
|
||||
Display Settings Guide</a> - This link is extremely useful if you know nothing about optimising your hardware.
|
||||
</li>
|
||||
<li>
|
||||
<a href="http://www.tweakguides.com/NVFORCE_1.html">Tweakguide: Nvidia Forceware Tweak Guide</a> - Information about
|
||||
optimising nVidia graphics cards.
|
||||
</li>
|
||||
<li>
|
||||
<a href="http://www.tweakguides.com/ATICAT_1.html">Tweakguide: ATI Catalyst Tweak Guide</a> - Information about
|
||||
optimising ATi graphics cards.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<!--
|
||||
<p>
|
||||
<b>Note:</b> Where applicable, if there is a way to change the setting through the AssaultCube client, it has been
|
||||
mentioned (note: in most situations, the drivers need to be enabled in such a way for AssaultCube to be able to change
|
||||
these settings) but because graphics settings differ from card to card, there may be options mentioned which are
|
||||
unavailable on your card and many options can't be changed through AssaultCube.
|
||||
For these situations, please consult your graphics card manufacturer to find out how to do this. There are also many
|
||||
options for video card performance and eye-candy which are not covered due to the vast amount of them, in that case
|
||||
we suggest you check with your video card manufacturer for what else you can do to improve performance as this
|
||||
guide only covers some of the more common ones.
|
||||
</p>
|
||||
<h3>
|
||||
Resolution
|
||||
</h3>
|
||||
<p>
|
||||
Your resolution in-game determines the amount of detail on the screen. The higher the resolution you use, the more the
|
||||
graphics card has to work. If you are having problems with low frame rates, lag or stuttering, then lowering the
|
||||
resolution will yield the biggest result.<br />
|
||||
Note: LCD panels typically work best at their native resolution rather than a bigger/smaller one.
|
||||
</p>
|
||||
<p>
|
||||
To change the resolution of your screen, add these parameters to your AssaultCube launcher:<br />
|
||||
<span class="code">
|
||||
-h<b>X</b>
|
||||
</span> - Replace <b>X</b> with your new resolution height.<br />
|
||||
<span class="code">
|
||||
-w<b>Y</b>
|
||||
</span> - Replace <b>Y</b> with your new resolution width.
|
||||
</p>
|
||||
<p>
|
||||
(Instructions on editing the AssaultCube launcher can be found <a href="commandline.xml#launcher">here</a>).
|
||||
</p>
|
||||
<h3>
|
||||
Refresh rate
|
||||
</h3>
|
||||
<p>
|
||||
Making your refresh rate happen at a higher level can generally help increase FPS. Ways to do this differ depending on
|
||||
your system and setup (consult online documentation for your operating system to find out how).
|
||||
</p>
|
||||
<h3>
|
||||
Colour quality
|
||||
</h3>
|
||||
<p>
|
||||
In most systems, you are able to change the colour quality which may boost your performance. Normally you have a
|
||||
range of 16/24/32 bit. The ways to change this differ depending on OS, consult your OS manual.
|
||||
</p>
|
||||
<h3>
|
||||
V-sync (AKA: Vertical refresh)
|
||||
</h3>
|
||||
<p>
|
||||
Vsync is a method of synchronising the frame rate of games to the refresh rate of the monitor. Turning on Vsync prevents a
|
||||
graphic phenomenon called "tearing" from occurring. Screen tearing can occur when the frame rate being output from the
|
||||
video card is higher than the refresh rate of the monitor and can make the screen look torn into sections and moved
|
||||
with the high speed motion of the game. Turning this off can help increase performance for many players, but if you
|
||||
experience tearing, it may be best to turn it back on.
|
||||
</p>
|
||||
<p>
|
||||
To turn Vsync off, add this line to <a href="../confg/autoexec.cfg">autoexec.cfg</a>.<br />
|
||||
<span class="code">vsync 0</span><br />
|
||||
(<span class="code">vsync 1</span> enables vsync).
|
||||
</p>
|
||||
<h4>
|
||||
Triple buffering
|
||||
</h4>
|
||||
<p>
|
||||
If you use V-sync, enabling this can help improve overall performance in OpenGL games such as AssaultCube. However, if you
|
||||
don't have enough video RAM, this may cause lag and problems.
|
||||
</p>
|
||||
<h3>
|
||||
Anti-aliasing
|
||||
</h3>
|
||||
<p>
|
||||
Anti-aliasing is a process that attempts to smooth out the jaggedness of diagonal lines in a 3D game environment.
|
||||
To turn anti-aliasing off, add this line to <a href="../confg/autoexec.cfg">autoexec.cfg</a>.<br />
|
||||
<span class="code">fsaa 0</span><br />
|
||||
(<span class="code">fsaa 1</span> enables anti-aliasing).
|
||||
</p>
|
||||
<h4>
|
||||
Temporal antialiasing
|
||||
</h4>
|
||||
<p>
|
||||
Some graphics cards support "temporal antialiasing". It's basically a driver trick that gives the effect of a
|
||||
antialiasing, but with less work needed by the graphics card. Try it out, as it is a faster method of
|
||||
antialiasing, but if you don't like it, or it's still too slow, don't use it.
|
||||
</p>
|
||||
<h4>
|
||||
Adaptive Anti-Aliasing
|
||||
</h4>
|
||||
<p>
|
||||
This is an antialiasing technique which improves the appearance of transparent textures. The performance impact
|
||||
should not be significant over normal antialiasing, but if you don't like it, or it's still too slow, don't use it.
|
||||
</p>
|
||||
<h3>
|
||||
Catalyst A.I (ATi only)
|
||||
</h3>
|
||||
<p>
|
||||
If this is enabled, it allows ATi graphics cards to make graphics "shortcuts", normally with no noticable reduction
|
||||
in image quality. It is best to enable this to give yourself better performance.
|
||||
</p>
|
||||
<h3>
|
||||
Mipmap Detail Level
|
||||
</h3>
|
||||
<p>
|
||||
This helps determine how good textures generally look, when combined with AssaultCube's own texture settings.
|
||||
Changing this can help gain/loose some performance by making the textures appear duller or sharper.
|
||||
</p>
|
||||
<h3>
|
||||
Anisotropic filtering
|
||||
</h3>
|
||||
<p>
|
||||
Anisotropic Filtering helps make textures (the 2D images covering the surface of all 3D objects) at a distance
|
||||
appear clearer. Setting this lower may help improve performance.
|
||||
</p>
|
||||
<h3>
|
||||
Useful links
|
||||
</h3>
|
||||
<ul>
|
||||
<li>
|
||||
<a href="http://www.tweakguides.com/Graphics_1.html">
|
||||
Tweakguide: Gamer's Graphics and
|
||||
Display Settings Guide
|
||||
</a> - This link is extremely useful if you know nothing about optimising your hardware.
|
||||
</li>
|
||||
<li>
|
||||
<a href="http://www.tweakguides.com/NVFORCE_1.html">Tweakguide: Nvidia Forceware Tweak Guide</a> - Information about
|
||||
optimising nVidia graphics cards.
|
||||
</li>
|
||||
<li>
|
||||
<a href="http://www.tweakguides.com/ATICAT_1.html">Tweakguide: ATI Catalyst Tweak Guide</a> - Information about
|
||||
optimising ATi graphics cards.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<!--
|
||||
agp speed
|
||||
colour quality 8/16/24/32 bit
|
||||
|
||||
@@ -267,71 +273,71 @@ Sidebanding: This setting controls a method whereby additional new video request
|
||||
AGP Read, AGP Write, PCI Read, PCI Write: -> Set to "on" for optimal performance.
|
||||
-->
|
||||
<h2 id="acgraphics">
|
||||
AssaultCube Graphics
|
||||
</h2>
|
||||
|
||||
AssaultCube Graphics
|
||||
</h2>
|
||||
|
||||
<h2 id="sounds">
|
||||
Sounds
|
||||
</h2>
|
||||
|
||||
<h2 id="mouse">
|
||||
Mouse
|
||||
</h2>
|
||||
|
||||
<h2 id="mouse">
|
||||
Mouse
|
||||
</h2>
|
||||
<h3>
|
||||
The mouse input is delayed when trying to rapidly fire in linux
|
||||
</h3>
|
||||
<p>
|
||||
This is a common problem on Linux and is not specific to AssaultCube.
|
||||
Edit your xorg.conf and set the value of <i>Emulate3Buttons</i> to off.
|
||||
</p>
|
||||
<h3>
|
||||
Aiming is difficult
|
||||
</h3>
|
||||
<p>
|
||||
If you're using Microsoft Windows, deactivate mouse acceleration.<br />
|
||||
If you're using a cheap optical mouse, you may find at quick movements it may stop moving.
|
||||
</p>
|
||||
<h3>
|
||||
Jitters and choppy images after upgrading to Microsoft Windows SP3
|
||||
</h3>
|
||||
<p>
|
||||
After upgrading to SP3, mice with overclocked USB ports get their polling rates stuck at 125hz. This can be fixed:
|
||||
</p>
|
||||
<p>
|
||||
Download the <a href="http://files.filefront.com/mouseraterar/;10969699;/fileinfo.html">mouserate checker</a>.
|
||||
Then download the new <a href="http://files.filefront.com/hidusbfzip/;10969768;/fileinfo.html">USB port overclocker</a>.
|
||||
Unrar them both. Go to the driver folder and then install executing "setup".
|
||||
</p>
|
||||
<p>
|
||||
Then, open the USB port overclocker. Tick 'Filter On Device'. Choose the polling rate you want. Keep "Mouses only" ticked
|
||||
to save yourself from confusion. Make sure you've clicked/highlighted your mouse. <b>Install service</b>. Then restart.
|
||||
</p>
|
||||
<p>
|
||||
Then check your hertz with the mouserate checker. If it doesn't read out that its been altered you'll probably have
|
||||
to restart. Also if you change what port you plug your mouse into you'll have to repeat the process.
|
||||
</p>
|
||||
|
||||
The mouse input is delayed when trying to rapidly fire in linux
|
||||
</h3>
|
||||
<p>
|
||||
This is a common problem on Linux and is not specific to AssaultCube.
|
||||
Edit your xorg.conf and set the value of <i>Emulate3Buttons</i> to off.
|
||||
</p>
|
||||
<h3>
|
||||
Aiming is difficult
|
||||
</h3>
|
||||
<p>
|
||||
If you're using Microsoft Windows, deactivate mouse acceleration.<br />
|
||||
If you're using a cheap optical mouse, you may find at quick movements it may stop moving.
|
||||
</p>
|
||||
<h3>
|
||||
Jitters and choppy images after upgrading to Microsoft Windows SP3
|
||||
</h3>
|
||||
<p>
|
||||
After upgrading to SP3, mice with overclocked USB ports get their polling rates stuck at 125hz. This can be fixed:
|
||||
</p>
|
||||
<p>
|
||||
Download the <a href="http://files.filefront.com/mouseraterar/;10969699;/fileinfo.html">mouserate checker</a>.
|
||||
Then download the new <a href="http://files.filefront.com/hidusbfzip/;10969768;/fileinfo.html">USB port overclocker</a>.
|
||||
Unrar them both. Go to the driver folder and then install executing "setup".
|
||||
</p>
|
||||
<p>
|
||||
Then, open the USB port overclocker. Tick 'Filter On Device'. Choose the polling rate you want. Keep "Mouses only" ticked
|
||||
to save yourself from confusion. Make sure you've clicked/highlighted your mouse. <b>Install service</b>. Then restart.
|
||||
</p>
|
||||
<p>
|
||||
Then check your hertz with the mouserate checker. If it doesn't read out that its been altered you'll probably have
|
||||
to restart. Also if you change what port you plug your mouse into you'll have to repeat the process.
|
||||
</p>
|
||||
|
||||
<h2 id="general">
|
||||
General
|
||||
</h2>
|
||||
<p>
|
||||
Physical ways to increase your computers performance for AssaultCube are: Upgrading RAM, CPU power, Graphics cards,
|
||||
<p>
|
||||
Physical ways to increase your computers performance for AssaultCube are: Upgrading RAM, CPU power, Graphics cards,
|
||||
use a more powerful power supply, overclocking, use PCI express instead of AGP, etc, etc.<br />
|
||||
If you wish to upgrade your systems hardware, please seek advice elsewhere. There are plenty of resources available online!
|
||||
</p>
|
||||
<p>
|
||||
When running AssaultCube, it would be wise to turn off any un-needed applications, especially those that suck down CPU
|
||||
performance and graphics rendering. For example: Turn off compiz, music players, windows defender, etc. Also try turning
|
||||
down the graphics settings used by your operating system for everyday tasks.
|
||||
</p>
|
||||
<p>
|
||||
Turning off power saving features (for example: on laptops) may help improve performance.
|
||||
</p>
|
||||
<p>
|
||||
If using Microsoft Windows, defragmenting your hard drive may speed up loading, as the data will be arranged on your
|
||||
hard drive in a way that will make it easier to find and read by your OS. Also, ensuring that viruses and spyware are
|
||||
absent from your machine will ensure they aren't taking up any extra resources.
|
||||
</p>
|
||||
If you wish to upgrade your systems hardware, please seek advice elsewhere. There are plenty of resources available online!
|
||||
</p>
|
||||
<p>
|
||||
When running AssaultCube, it would be wise to turn off any un-needed applications, especially those that suck down CPU
|
||||
performance and graphics rendering. For example: Turn off compiz, music players, windows defender, etc. Also try turning
|
||||
down the graphics settings used by your operating system for everyday tasks.
|
||||
</p>
|
||||
<p>
|
||||
Turning off power saving features (for example: on laptops) may help improve performance.
|
||||
</p>
|
||||
<p>
|
||||
If using Microsoft Windows, defragmenting your hard drive may speed up loading, as the data will be arranged on your
|
||||
hard drive in a way that will make it easier to find and read by your OS. Also, ensuring that viruses and spyware are
|
||||
absent from your machine will ensure they aren't taking up any extra resources.
|
||||
</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user