menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -458,9 +458,10 @@ void renderclient(playerent *d, const char *mdlname, const char *vwepname, int t
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else { anim = (d->crouching ? ANIM_CROUCH_WALK : ANIM_RUN)|ANIM_LOOP; speed = 1860/d->maxspeed; }
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rendermodel(mdlname, anim, tex, 1.5f, o, d->yaw+90, d->pitch/4, speed, basetime, d, vwepname);
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if(isteam(player1->team, d->team)) renderaboveheadicon(d);
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}
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VAR(teamdisplaymode, 0, 1, 2);
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VARP(teamdisplaymode, 0, 1, 2);
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void renderclient(playerent *d)
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{
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