menu hotkeys, spect fix, recoiltest, voicecom

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-02-11 14:18:54 +00:00
parent 033a150775
commit 3fc9b1155f
18 changed files with 216 additions and 31 deletions
+2 -1
View File
@@ -458,9 +458,10 @@ void renderclient(playerent *d, const char *mdlname, const char *vwepname, int t
else { anim = (d->crouching ? ANIM_CROUCH_WALK : ANIM_RUN)|ANIM_LOOP; speed = 1860/d->maxspeed; }
rendermodel(mdlname, anim, tex, 1.5f, o, d->yaw+90, d->pitch/4, speed, basetime, d, vwepname);
if(isteam(player1->team, d->team)) renderaboveheadicon(d);
}
VAR(teamdisplaymode, 0, 1, 2);
VARP(teamdisplaymode, 0, 1, 2);
void renderclient(playerent *d)
{