From 4371502025b32b47c55ea63f2beca3dd1e9784ed Mon Sep 17 00:00:00 2001 From: drian Date: Wed, 5 May 2021 09:27:39 +0200 Subject: [PATCH] #271 HUD gun-sway fails to pause at intermission --- source/src/physics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/physics.cpp b/source/src/physics.cpp index 8fb3189b..e48e7ed3 100644 --- a/source/src/physics.cpp +++ b/source/src/physics.cpp @@ -441,7 +441,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime) else // fake physics for player ents to create _the_ cube movement (tm) { const int timeinair = pl->timeinair; - int move = pl->onladder && !pl->onfloor && pl->move == -1 ? 0 : pl->move; // movement on ladder + int move = intermission || (pl->onladder && !pl->onfloor && pl->move == -1) ? 0 : pl->move; // movement on ladder if(!editfly) water = waterlevel > pl->o.z - 0.5f; float chspeed = (pl->onfloor || pl->onladder || !pl->crouchedinair) ? 0.4f : 1.0f;