delay when respawning from spect mode

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-08-23 10:30:11 +00:00
parent 8b543bd50c
commit 43c0fa0f9a
2 changed files with 16 additions and 9 deletions
+4 -1
View File
@@ -564,7 +564,10 @@ void attack(bool on)
{
if(intermission) return;
if(editmode) editdrag(on);
else if(player1->state==CS_DEAD) tryrespawn();
else if(player1->state==CS_DEAD)
{
if(!on) tryrespawn();
}
else player1->attacking = on;
}