diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 8c9e8614..634389ce 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -542,7 +542,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat glLoadIdentity(); glOrtho(0, VIRTW*3/2, VIRTH*3/2, 0, -1, 1); const int left = (VIRTW*3/2)*4/8, top = (VIRTH*3/2)*3/4; - draw_textf("!TEST RELEASE!", left, top); + draw_textf("!TEST BUILD!", left, top); // FIXME if(!hidespecthud && spectating && player1->spectatemode!=SM_DEATHCAM) diff --git a/source/vcpp/buildEnv/ac.nsi b/source/vcpp/buildEnv/ac.nsi index 686e33a5..9804cccc 100644 --- a/source/vcpp/buildEnv/ac.nsi +++ b/source/vcpp/buildEnv/ac.nsi @@ -403,6 +403,8 @@ Function WelcomePage Call ShowControls System::Call gdi32::DeleteObject(i$IMAGE) + + MessageBox MB_OK "This is a TEST BUILD, do NOT redistribute this file! This is NOT a final release!" FunctionEnd