defuse sendmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -441,7 +441,7 @@ bool securemapcheck(char *map, bool msg)
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void sendmap(char *mapname)
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{
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if(*mapname)
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if(*mapname && gamemode==1)
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{
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save_world(mapname);
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changemap(mapname); // FIXME!!
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