From 44b910fe0e332f495a01921d7ba092af6cfdcefa Mon Sep 17 00:00:00 2001 From: drian Date: Thu, 8 Apr 2021 15:11:49 +0200 Subject: [PATCH] #245 *accuracy* when taking damage from your own grenade, should accuracy compute that information? --- source/src/weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index f7ae842c..c9982d4b 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -644,7 +644,7 @@ void radialeffect(playerent *o, vec &v, int qdam, playerent *at, int gun) float dist = expdist(o, dir, v); if(dist