fix flagsound not fading out when being tk'ed

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-10-30 21:05:08 +00:00
parent 410b4c0f81
commit 466f425949
+1 -1
View File
@@ -816,7 +816,7 @@ void flagmsg(int flag, int message, int actor, int flagtime)
case FM_RESET:
playsound(S_FLAGRETURN, SP_HIGHEST);
hudoutf("the server reset the flag");
if(firstperson) musicfadeout(M_FLAGGRAB);
if(firstperson || own) musicfadeout(M_FLAGGRAB);
break;
}
}