pch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+32
-28
@@ -58,7 +58,7 @@
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EnableFunctionLevelLinking="false"
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DisableLanguageExtensions="false"
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ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="cube.h"
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PrecompiledHeaderFile=".\Release/cube.pch"
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AssemblerListingLocation=".\Release/"
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@@ -157,12 +157,12 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/GS"
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Optimization="0"
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AdditionalIncludeDirectories="..\enet\include;..\include"
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AdditionalIncludeDirectories="..\enet\include;..\include;..\src"
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PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE,ENET_DEBUG"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="cube.h"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="pch.h"
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PrecompiledHeaderFile=".\Debug/cube.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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@@ -269,7 +269,7 @@
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="false"
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ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/cube.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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@@ -377,7 +377,7 @@
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EnableFunctionLevelLinking="false"
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DisableLanguageExtensions="false"
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ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="cube.h"
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PrecompiledHeaderFile=".\Standalone/cube.pch"
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WarningLevel="3"
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@@ -561,6 +561,10 @@
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RelativePath="..\src\geom.h"
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>
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</File>
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<File
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RelativePath="..\src\hudgun.h"
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>
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</File>
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<File
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RelativePath="..\src\md2.h"
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>
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@@ -605,6 +609,10 @@
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RelativePath="..\src\model.h"
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>
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</File>
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<File
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RelativePath="..\src\pch.h"
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>
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</File>
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<File
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RelativePath="..\src\protocol.h"
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>
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@@ -665,6 +673,10 @@
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\weapon.h"
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>
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</File>
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<File
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RelativePath="..\src\world.h"
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>
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@@ -738,26 +750,6 @@
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<Filter
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Name="render"
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>
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<File
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RelativePath="..\src\hudgun.cpp"
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>
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<FileConfiguration
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Name="Standalone|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Standalone Debug|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCCLCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\src\rendercubes.cpp"
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>
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@@ -1115,6 +1107,14 @@
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<File
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RelativePath="..\enet\callbacks.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\enet\host.c"
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@@ -1843,8 +1843,8 @@
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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PrecompiledHeaderThrough="cube.h"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="pch.h"
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/>
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</FileConfiguration>
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<FileConfiguration
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@@ -1972,6 +1972,10 @@
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RelativePath="..\..\config\prefabs.cfg"
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>
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</File>
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<File
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RelativePath="..\..\config\scontext.cfg"
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>
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</File>
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<File
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RelativePath="..\..\config\securemaps.cfg"
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>
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