*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -44,8 +44,9 @@ char msgsizesl[] = // size inclusive message token, 0 for variable
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SV_MAPCHANGE, 0, SV_ITEMSPAWN, 2, SV_ITEMPICKUP, 3, SV_DENIED, 2,
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SV_PING, 2, SV_PONG, 2, SV_CLIENTPING, 2, SV_GAMEMODE, 2,
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SV_EDITH, 7, SV_EDITT, 7, SV_EDITS, 6, SV_EDITD, 6, SV_EDITE, 6,
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SV_SENDMAP, 0, SV_RECVMAP, 1, SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_WEAPCHANGE, 2,
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SV_SENDMAP, 0, SV_RECVMAP, 1, SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_WEAPCHANGE, 2,
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SV_MODELSKIN, 2,
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SV_FLAGPICKUP, 2, SV_FLAGDROP, 2, SV_FLAGRETURN, 2, SV_FLAGSCORE, 2, SV_FLAGINFO, 0, SV_FLAGS, 2, // EDIT: AH
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SV_EXT, 0,
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-1
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};
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@@ -88,17 +89,16 @@ ENetPacket *recvmap(int n)
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return packet;
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}
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#ifdef STANDALONE
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void localservertoclient(uchar *buf, int len) {};
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void fatal(char *s, char *o) { cleanupserver(); printf("servererror: %s\n", s); exit(1); };
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void *alloc(int s) { void *b = calloc(1,s); if(!b) fatal("no memory!"); return b; };
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int main(int argc, char* argv[])
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int main(int argc, char* argv[]) // EDIT: AH
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{
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int uprate = 0;
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char *sdesc = "", *ip = "", *master = NULL, *passwd = "";
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int uprate = 0, maxcl = 4;
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char *sdesc = "", *ip = "", *master = NULL, *passwd = "", *maprot = "";
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for(int i = 1; i<argc; i++)
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{
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@@ -110,12 +110,14 @@ int main(int argc, char* argv[])
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case 'i': ip = a; break;
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case 'm': master = a; break;
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case 'p': passwd = a; break;
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case 'c': maxcl = atoi(a); break;
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case 'r': maprot = a; break; // EDIT: AH
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default: printf("WARNING: unknown commandline option\n");
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};
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};
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if(enet_initialize()<0) fatal("Unable to initialise network module");
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initserver(true, true, uprate, sdesc, ip, master, passwd);
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initserver(true, uprate, sdesc, ip, master, passwd, maxcl, maprot);
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return 0;
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};
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#endif
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