diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index 80239503..9661c3fc 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -619,8 +619,8 @@ void grenadeent::splash() particle_splash(0, 50, 300, o); particle_fireball(5, o); addscorchmark(o); - adddynlight(o, 16, 200, 100, 255); - adddynlight(o, 16, 400, 400, 192, 160, 128); + adddynlight(o, 16, 200, 100, 255, 255, 224); + adddynlight(o, 16, 500, 500, 192, 160, 128); if(owner != player1) return; int damage = guns[GUN_GRENADE].damage; radialeffect(owner, o, damage, owner, GUN_GRENADE);