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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -231,8 +231,6 @@ void md3model::render()
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a->frm = 0;
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nextfrm = a->frm + 1;
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}
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/*printf("frame %i\n", a->frm);*/
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#define interpolate(p1,p2) ((p1) + t * ((p2) - (p1)))
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@@ -291,7 +289,7 @@ void md3model::draw(float x, float y, float z, float yaw, float pitch, float rad
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glRotatef(-90, 0, 1, 0);
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glRotatef(-90, 1, 0, 0);
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glScalef( scale.x, scale.y, scale.z);
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glScalef(scale.x, scale.y, scale.z);
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if(mirrored) glCullFace(GL_BACK);
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render();
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