onDisconnect alias now returns the clientnumber (-1 for local players)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7142 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
aerkefiende
2013-01-27 20:42:33 +00:00
parent 466461fc20
commit 49ea40557a
2 changed files with 10 additions and 1 deletions
+5
View File
@@ -639,6 +639,11 @@ void parsemessages(int cn, playerent *d, ucharbuf &p, bool demo = false)
if(!d) break;
if(d->name[0]) conoutf(_("player %s disconnected"), colorname(d));
zapplayer(players[cn]);
if(identexists("onDisconnect"))
{
defformatstring(ondisconnect)("onDisconnect %d", d->clientnum);
execute(ondisconnect);
}
break;
}