mastermode wip!

coloured messages \fx


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-11-25 21:18:31 +00:00
parent b52e9eff96
commit 4c21d09122
11 changed files with 81 additions and 37 deletions
+1 -1
View File
@@ -89,7 +89,7 @@ int menu = 0;
void renderscore(playerent *d)
{
s_sprintfd(lag)("%d", d->plag);
s_sprintfd(name) ("(%s)", d->name);
s_sprintfd(name) ("(%s)", d->name);
if(m_ctf) s_sprintf(scorelines.add().s)("%d\t%d\t%s\t%d\t%s\t%s", d->flagscore, d->frags, d->state==CS_LAGGED ? "LAG" : lag, d->ping, d->team, d->state==CS_DEAD ? name : d->name);
else s_sprintf(scorelines.add().s)("%d\t%s\t%d\t%s\t%s", d->frags, d->state==CS_LAGGED ? "LAG" : lag, d->ping, m_teammode ? d->team : "", d->state==CS_DEAD ? name : d->name);
menumanual(menu, scorelines.length()-1, scorelines.last().s);