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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+72
-5
@@ -295,17 +295,54 @@
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<description>
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Connects to a server.
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</description>
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<remarks>
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<remark>
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If the server name ist omitted, the client will try to connect to an available server in the LAN.
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</remark>
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</remarks>
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<examples>
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<example>
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<code>
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connect 127.0.0.1 myPassword
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connect 127.0.0.1 myServerPassword
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</code>
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</example>
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</examples>
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<references>
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<identifierReference identifier="connectadmin"/>
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</references>
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<arguments>
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<argument token="N" description="the (dns) name or ip of the server" optional="true"/>
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<argument token="P" description="the server password" optional="true"/>
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</arguments>
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</command>
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<command name="connectadmin">
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<description>Connects to a server and tries to claim admin state.</description>
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<remarks>
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<remark>
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This command will connect to a server just like the command 'connect' and
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try to claim admin state. If the specified password is correct, the admin
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will be able to connect even if he is locked out by ban, private master mode or taken client slots.
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If successfully connected, bans assigned to the admin's host will be removed automatically. If all
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client slots are taken a random client will be kicked to let the admin in.
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</remark>
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<remark>
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If the server name ist omitted, the client will try to connect to an available server in the LAN.
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</remark>
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</remarks>
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<examples>
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<example>
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<code>
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connect 127.0.0.1 myAdminPassword
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</code>
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</example>
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</examples>
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<references>
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<identifierReference identifier="connect"/>
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</references>
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<arguments>
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<argument token="N" description="the (dns) name or ip of the server"/>
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<argument token="P" description="the password" optional="true"/>
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</arguments>
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<argument token="P" description="the admin password"/>
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</arguments>
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</command>
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<command name="disconnect">
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<description>Leaves a server.</description>
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@@ -510,7 +547,7 @@
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<description>Bans a specified player from the server.</description>
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<remarks>
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<remark>
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Requires admin state. The ban duration is fixed to 20 minutes.
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Requires master or admin state. The ban duration is fixed to 20 minutes.
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</remark>
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</remarks>
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<references>
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@@ -526,7 +563,7 @@
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<description>Removes all bans on the server.</description>
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<remarks>
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<remark>
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Requires admin state.
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Requires master or admin state.
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</remark>
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</remarks>
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<references>
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@@ -566,6 +603,36 @@
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<argument token="N" description="the master mode" valueNotes="0 (open), 1 (private)"/>
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</arguments>
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</command>
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<command name="forceteam">
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<description>Forces a specified player to join the enemy team.</description>
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<remarks>
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<remark>
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Requires master or admin state.
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</remark>
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</remarks>
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<references>
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<identifierReference identifier="setmaster"/>
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<identifierReference identifier="setadmin"/>
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</references>
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<arguments>
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<argument token="N" description="the player to assign to a team" valueNotes="client number"/>
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</arguments>
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</command>
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<command name="givemaster">
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<description>Gives the master state to specified player.</description>
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<remarks>
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<remark>
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Requires admin state. The admin will lose his admin state after successfully issuing this command.
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</remark>
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</remarks>
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<references>
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<identifierReference identifier="setmaster"/>
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<identifierReference identifier="setadmin"/>
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</references>
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<arguments>
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<argument token="N" description="the player to become master" valueNotes="client number"/>
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</arguments>
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</command>
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<command name="docsection">
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<description>Adds a new section to the ingame documentation.</description>
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<references>
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